I can’t decide what kind of character I want so any ideas would be welcome for stats and gear.
Also gimme some good lore friendly mods, stuff that fixes bugs and adds commie stuff would be nice.
Also I dunno if this kind of mod exists, but something that lets you choose enby as a gender would be cool.
Thanks nerds
Also what ending should I go for?
Jesus Christ I forgot how lame modders for Bethesda games are. Looking for some lore friendly hair mods and all of its like “GET RID OF THE UGLY HAIR AND GIVE ALL FEMALE NPCS PRETTIER HAIR. NO MORE MOHAWKS FOR FEMALE NPCS”
fuck you I like punk hair, and it makes no sense for all the women to look like Barbie in AN IRRADIATED WASTELAND
Barbie hair
Cynthia hair
spoiler
Unironically yes
Scrolling the “top of all time” on the nexus for FNV is a trap, all of the best mods came out in the last 3 or so years, and older mods (except texture mods) can usually be ignored unless they were maintained.
Modding Fallout is kinda disappointing, especially once you get hooked on the Elder Scrolls. Morrowind has some incredible mods and the game’s old graphics make horny mods way less appealing, so less are made. Skyrim otoh has a fuckton of shitty mods, but also a lot of really good ones, well written, lore-friendly, professionally voice acted etc.
Fallout meanwhile gets… some fancy guns? Gameplay fixes? Texture packs?
It’s a damn shame.
Low Intelligence brute. NV is great in how it allows you to role-playing a complete dumbass.
I love the part that you can bypass a finding a password section by just blurting out “ICE CREAM”, which is the password, at low intelligence.
Ah! The reverse Charlie Kirk mod!
Ah, my specialty. (Definitely not a hyperfixation, oh no)
Viva New Vegas is the best modding guide to modernize your game. If you want graphics mods, Salamand3r’s Texture Guide is also great.
There isn’t much opportunity to be a full commie, but the Followers of the Apocalypse are deliberately Anarcho-Communists.
As for endings, both major sides are invasive and the people of the Mojave don’t want them. House promises rapid development and industrialization but is a bourgeois dictator. You can go for Independence if you want, but that comes with it’s own drawbacks as well.
ATMOS is a cool new mod to improve the soundscape, same with Hymn of the New West.
For builds, the classic Cowboy/girl build always slaps, but tribal builds are also great fun, with high survival, sneak, and melee.
House promises rapid development and industrialization but is a bourgeois dictator.
He’s basically a more charismatic Elon Musk lol, including the space colonization fixation. I wouldn’t even trust the rapid development and industrialization he promises.
Elon Musk literally envisions himself as House, that’s why he likes FNV. Either way, the point of House is that even as the absolute most competent and brilliant billionaire possible, he still becomes a fallible dictator with a messaiah complex and a mountain of bodies in his wake.
The melee and unarmed options in NV are so much fun, and it feels like you’re playing a completely different game. Also, using crafting to get most things instead of buying is a lot of fun, and adds immersion to the game.
All this to say, anarcho-primitivist build is a ton of fun.
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Wild Wasteland is worth the feat tax.
I always get this feat regardless of playthrough. It might as well be stock FNV for me.
Do a melee or unarmed build. So many cool weapons with unique mechanics are locked behind unarmed and melee which most people don’t use. You can get special movies, so it actually feels like combat is a bit more involved then “point and shoot.”
I still need to run an Unarmed build. On some straight-up Arnold Shpitz shit; “I’m no one in particular but I’ll still run your fuckin pockets with two jabs and a right hook”
I tried a shotgun surgeon build for my last run and it was great fun. Just knocking down cazadors, slavers, robotic cops, soldiers and anyone else who got in the way of my drug-fueled anarcho communist revenge RAMPAGE.
Luck based builds are also great fun.
I tend to go stealth-archer so when I wanna try something new I work against my instinct to make a glass cannon. High constitution, high strength, low agility (who needs vats?) low perception, scores of grenades and a big stick. Good times.
My last playthrough was a 10-luck character, which I somehow never did before.
I started the game, collected some explosives from the prisoners, then at level 2 ran my ass dodging and weaving around cazadors and death claws, slowing picking off some marauders with my dynamite sticks from on top of a hill. I continued sprinting all the way to new vegas at lvl3, collected as much garbage as I could to buy my way into the strip. Using the 10 luck, I cleared out every single casino at the blackjack tables until they kicked me out. Did a couple missions and at lvl 5 or 6 I Jumped into dead money and carefully threaded myself through the combat with my lucky crits, leveling up like 6 times, and then cleared out the Sierra Madre at the blackjack tables.
I exited, now the richest man in all of New Vegas, unwanted at every venue, and coming out of a luck driven fugue state, I needed to find something. I went to the cannibals and tormented them picking them off one at a time, glitched the quest, and left. I then executed Mr House to feel something and began wandering the wastes.
The greatest thrill of all was throwing myself far underleveled and under geared at harder and harder challenges.
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Viva new Vegas stopped mine crashing every few minutes, but it will make the game more difficult if you’re doing JSawyer. Still a good time, loving my science playthru rn
https://www.nexusmods.com/newvegas/mods/75990/
https://www.nexusmods.com/newvegas/mods/82355#
Both of these are assuming you’re going for the Wild Card ending and killing the rest of the faction leaders.
I second going melee/explosives
The Elon one…has science gone too far???
Not a mod, but playing with Wacky Wasteland on is essential
I last played with the Viva New Vegas mod pack, worked great had a good time. I also added the People’s Radio of China mod and imagined that my character was the Fallout equivalent of turning into a communist after a head injury. He was max luck, high perception and charisma, low everything else. I got really into energy weapons, grabbed every social perk first and any perk that triggered randomly or on a critical hit second.
TF2 demoman build. idk what actual things to build but you should maximize explosives and melee damage
I’ll do you one better: I haven’t played a Fallout game since 2. The last thing I remember is a bunch of wasteland dudes needing a Geck, which reminded me of a luau at Mel Blanc’s house!
Do I need to do any other Fallouts for New Vegas to make sense? Or am I good to just jump in blind?
Speaking as someone who has only played 1, 2 and can’t remember half of 3 (because 3 sucked so I never finished it): no, you don’t have to play the others to enjoy New Vegas (Although it’s fun to know first hand how much better New Vegas does 3D Fallout than 3)
I haven’t played 4 or 76 either. I’m not a fan of the direction Bethesda went.
Excellent. I am
stealinglegally acquiring a copy as we speak.edit: As it turns out I already own the game on Steam, but the torrent already finished downloading after 90 seconds. Oh well!
stay winning
i wish i hadn’t played 4
4 exists purely for Sim Settlements 2 and Far Harbor. If you can push past the Bethesda of it all, there’s a fun game underneath once you fix it up.
Character Kit Remake helps New Vegas tho
4’s gunplay and character designer are the only reasons I stick with it. I like designing characters, and the kinds of characters that NV allows you to ‘design’ are too butt-ugly for me to keep or build anything around
nice… only played 1 and 2 ages ago, was always sort of curious about Vegas
Nope. If anything it makes the most sense to play New Vegas after 2.
You can jump in blind
Blind works, there are callouts to 1 and 2 that might make you nostalgic but the story and region are standalone.