“Holy fuck guys,” wrote Larian CEO Swen Vincke on social media, following the publication of an interview with Bloomberg. “We’re not ‘pushing hard’ for or replacing concept artists with AI.”

The interview in question had suggested that the beloved studio behind Divinity: Original Sin II and Baldur’s Gate III has been experimenting with generative AI tools. Although Vincke had indicated to the publication that using AI “hasn’t led to big gains in efficiency,” Bloomberg noted the studio was still using the technology to “flesh out PowerPoint presentations” and “develop concept art.”