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Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 2 years ago

I mean he is right, Bethesda's Fallout has bad worldbuilding that makes generally no sense. Counterpoint: It looks cool.

hexbear.net

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I mean he is right, Bethesda's Fallout has bad worldbuilding that makes generally no sense. Counterpoint: It looks cool.

hexbear.net

Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 2 years ago
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  • UlyssesT@hexbear.net
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    deleted by creator

    • Alaskaball [comrade/them]@hexbear.net
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      The original game makes fun of an America that became trapped in 1950s vibes out of some sense of normalcy and nostalgia and the gamers that live fallout now are trapped in 1950s vibes out of some sense of normalcy and nostalgia

    • AssortedBiscuits [they/them]@hexbear.net
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      2 years ago

      The worst thing about it was that the series moved past that in Fallout 2. There was even a quest where the PC finds a giant stash of bottlecaps which proved to be worthless because people in Fallout 2 don’t use bottlecaps as currency.

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        • ProfessorAdonisCnut [he/him]@hexbear.net
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          2 years ago

          :posadas-wistful:

    • queermunist she/her@lemmy.ml
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      Okay, so then stop moving the timeline forward! Just cover the adventures of survivors in Arkansas and Michigan and Alaska and Louisiana, all within the same few decades. No need for hundreds of years to pass and make the setting into an anachronism of itself.

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