For me it was noita. I’m not having much time for it nowadays, but I was in the middle of a “godrun” last time I’ve played, mainly focusing on killing the most bosses. When I’ve first dropped it I just managed to get to Kolmi once (and died soon after killing it) and spent most of my runs in the mountain (╯°□°)╯︵ ┻━┻
I want to love it because it checks so many boxes but I just end up building suicide wands or polymorph some rando to a demon or something.
Not gonna lie, most runs are really difficult to evolve into good runs, if you don’t know or don’t have the right tools: the game is extremely punishing.
What made it click for me was looking at furyforged/dunkorslam informational (and entertaining) videos and in the end albino runs were the spark that pushed me in the right directions. If you don’t mind spoilers. The noita community is great :)
Yeah I hear that it’s almost impossible without spoilers. My kid is getting good at it though and it’s getting me interested.
Rimworld. Played it really early into development and it was just confusing the hell out of me. Picked it back up about 4 months later and fell in love. 12,500 hours later…
Stardew Valley and Dark Souls.
Black and white
The original Rogue Legacy.
Yeah I’m with you on that one. I played it for a couple hours, thought it was okay but put it away. Then like a year or two later I came back and put like 40 hours into it or something.
Oh I liked it right away, I was just terrible at it. Came back a year later and, IDK, I just suddenly understood what I was doing wrong and how to do it right. Started ripping through it after that.
Factorio and Minecraft. Which is now my top played games of all.timr. Probably 8000 hours each
At first I didn’t know how to play, no good tutorial and just sat there for years tell something somewhere reminded me and I decided to actually look up the wiki and look up guides and now I’m addicted.
Yup! I gave up on Minecraft pretty quickly the first time because I just opened it and started playing, no idea what I was doing and it was no fun. Tried again years later playing co op with a friend who explained things and I have loved it ever since!
Deep Rock Galactic. When I first played it I got bad motion sickness but later on (after a PC upgrade) I tried it again and was able to get into it without it being intolerable (although it still can trigger motion sickness sometime).
The number one culprit of motion sickness is a setting called ‘Motion Blur’ and it is a crime against humanity. If you haven’t already, turn that shit off. The second is an improperly set FOV. You might need to increase it, depending on your screen and how far away you sit.
Hollow Knight. It should’ve been love at first sight genre-wise, but for some reason I dropped it within the first 20 minutes the first time around and hadn’t felt the pull to come back, but after learning about the impending Silksong release date I gave it another shot and I was hooked. Finished it in 2 weeks (which is super speedy for me, I have a job and a family lol)
fallout new vegas. I had enough of immersive sims or RPGs when I went into it, and had some costume problem that got rid of a long amount of progress. Gave up. Went back to it last year and played it for a few months, fantastic.
FTL, had to play on easy mode and read some guides … Bot of a cop-out but was so very frustrating to never get anywhere!
Tomb Raider, the original one. Everything I hated about it as a kid when it was new, twenty years later those exact same features made me love it.
The first dark souls. Wasn’t in the right head space and hadn’t yet accepted its lessons of “dying doesn’t matter” and “you don’t have to find everything”.
Now it’s one of my favorite franchises.
I am working through the Trails in the Sky series right now.
I finished FC (the original, not the remake) and it was just okay. It didn’t really click in mjy head tbh and I wasn’t sure why there was so much hype.
But I just finished SC, the 2nd chapter, and something just clicked about halfway through this game. And now I’m fully invested in this series.
So not quite the same game, but it’s the same series and I think the story for this series is all interconnected so it’s kind of just one giant game/story. But yeah, it didn’t really click for me until the 2nd game.
Dragon Quest 9. When I tried it when it was released on the Nintendo DS, I didn’t like the low-res 3D graphics, and I hated the rotatable camera.
I preferred 2D pixel art or pre-rendered graphics for my JRPG at the time.
Tried it again 15 years later, now I love it. The graphics has unique charm, the rotatable camera isn’t required. The gameplay is amazing! It improved upon my previously favourite entry DQ3. The job system is fun.
SOMA
Bloodborne. Played a little, couldn’t figure it out, my bro bought me DS3, I played that a little and couldn’t figure it out, went back to Bloodborne once I realized it and DS3 were both made by From Software (I was literally like what happened to those kick ass Armored Core games). Still couldn’t figure it out, went back to DS3, beat it like 3 times, went back to Bloodborne, got the BFS Ludwig’s holy blade, beat it, then logged like 1400 hours on that sumbitch. Was my primary covid game, found some cool people to coop with, favorite game of all time.
I think I technically logged slightly more hours in destiny 2 during covid lockdowns, but like, its destiny 2, I hated every minute (honestly it was cool when I had cool people to play with.
Still fire it up once a year around Halloween






