• @cosmicrookie@lemmy.world
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    1148 months ago

    Remember the people suggesting to change the Hell Divers negative reviews because Sony listened?

    They have learned nothing

      • @cosmicrookie@lemmy.world
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        487 months ago

        Sounds like they will be bringing the PSN requirement back for future games maybe. The only thing they probably learned was to announce the requirement for account linking from the start and make it more vissible

      • @Dagnet@lemmy.world
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        57 months ago

        I think for the executives the only reason to release old games on pc is to bring more players to their console, and if they can’t have a psn account that means they will nvr buy a PlayStation. That’s my guess

      • @MeaanBeaan@lemmy.world
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        47 months ago

        Definitely the third option. They’re going to wait until Helldivers hype dies down then quietly reimplement the requirement when much less people are tuned in. Guaranteed.

      • @saigot@lemmy.ca
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        7 months ago

        Probably bullshui but there’s a 3rd option that they have legal reasons not to operate servers in some of those regions and helldivers was violating those restrictions. It takes more than a week to review the legal code in 180 countries, review the internal policies in place and audit the game for any violations all with the added complexity that arrowhead and sony are independent entities.

    • @TrickDacy@lemmy.world
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      -58 months ago

      Yeah I’m sure changing negative reviews is a factor here and totally wouldn’t have been an incentive for future good behavior

      • @frezik@midwest.social
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        57 months ago

        Their incentive is money. All this is teaching them is that they need to find a different approach to do the same thing.

        The AAA outfits are trash and should die.

          • @barsquid@lemmy.world
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            07 months ago

            Sorry, the argument is they should have zero consequences for trying something reviled because they abandoned it later? And that will make them not try similar things later, because of reasons?

            • @TrickDacy@lemmy.world
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              07 months ago

              The “argument” is that a few people said people should reward them doing the right thing eventually but others somehow think that’s evil or some weird ass shit.

              It’s not complicated, as much as Internet weirdos want it to be

                • @TrickDacy@lemmy.world
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                  7 months ago

                  Ok it’s just weird to me that people like you have some moral objection to a slightly different attitude applied to reviews. It’s not something worth talking about.

      • @UndercoverUlrikHD@programming.dev
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        7 months ago

        Better than Steam I’d argue. Unlike Steam, games you buy on GOG are yours to keep forever. No DRM like steam that forces you to log on after a few days offline. You also get better version control.

        Edit: the offline limit was a bug. Offline restrictions would be dependent on the DRM solution for each individual game.

        • @AzureFrost@lemmy.zip
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          187 months ago

          There are DRM free games on steam. If you can launch the game directly from the exe while steam is off, then the game is DRM free.

          • @barsquid@lemmy.world
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            67 months ago

            I don’t want to have to open the game page to figure that out. Also if there was a filter I could find and choose not to see DRM games at all, that would be very cool.

        • @FiniteBanjo@lemmy.today
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          87 months ago

          The DRM layers are added by game publishers, not by Steam, but yeah it is a little annoying that games on steam have to be launched through steam. There are some fake Steam overheads floating around to bypass that for use of running games on multiple local machines simultaneously.

          • dandi8
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            127 months ago

            There is no DRM on GOG. You can just download the offline installer, then install it even without an internet connection. It will never ask you to go online because it doesn’t need to check anything.

          • After digging into it, it seems like the 2 week limit was a bug that has been fixed by steam. So there is no Steam enforced limit, it’s up to each game’s DRM to enforce restrictions. Steam can function as DRM with a simple command during upload, but it’s rather basic and Valve recommends publishers to use additional DRM for more serious protection.

            GOG on the other hand is DRM free as a core policy so you’re guaranteed no restrictions.

      • @ChicoSuave@lemmy.world
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        347 months ago

        I liked it until CD Project Red showed they care about the shareholders more than the users with Cyberpunk. It’s clear that GOG will flip to be anti-consumer as soon as the shareholders change the company leadership. Enshittification comes for all companies because business majors don’t understand people.

        Steam is private and Gaben is benevolent so that worry is distant. I also have no illusions that should Steam ever go public or change hands then the inevitable end of good, customer needs focused storefronts. But for now, Gave has proven he knows how to make a place consumers like myself want to use.

        • @UndercoverUlrikHD@programming.dev
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          7 months ago

          Gave Newell is 60+ years old and haven’t exactly taken the most care for his own health. We don’t know what will happen once he is gone.

          With GOG there is nothing a change of leadership can do to your existing game library.

        • @Paddzr@lemmy.world
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          97 months ago

          Also, CD Project had one of the worst stores and biased “media” in Poland. They region locked my games and told me “no one from abroad buys games :)” when I wrote to them that I can no longer Access my account or games.

          GoG might be good now, but that still hurts me when I was a teenager and moved abroad. It was the only thing I had and they took it away from me. Fuck their DRM of old. Funny how they had the worst drm known to mankind and now have drm free store…

          • @cmeow@lemmy.ca
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            17 months ago

            If true, you should share your story on the GOG forums. But because the games are DRM-free, they cannot region lock your games. Only exclude people from buying certain games because of applicable countries’ laws like Germany and Australia.

        • @cmeow@lemmy.ca
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          17 months ago

          CDP management board owns like 33% of the shares and aren’t as beholden to them compared to other companies with less shares. And GOG is a sister company to CDPR and > 99% of their their new releases are still DRM-free to this day.

      • @Someonelol@lemmy.dbzer0.com
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        77 months ago

        I haven’t had any issues with them. Their older games are fixed up to work on modern systems with few issues. The only thing I wish they’d improve on is to make a Linux launcher similar to how Steam’s works.

      • @cmeow@lemmy.ca
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        7 months ago

        Fantastic if you’re a patient gamer. It’s the only place I get my games from. The only bad thing is the selection of games (lack of AA/AAA games) and a bad client compared to Steam because they’re not a multi-billion dollar company like Valve is. We had to wait 12 years for Skyrim to finally come out for example.

      • @MeaanBeaan@lemmy.world
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        237 months ago

        Yeah that whole Dolphin thing was weird. Seemed like valve just didn’t want to deal with the legal headaches of fighting Nintendo in court over an application that didn’t really need to be on the steam store in the first place.

        Can’t say I blame them really.

        Personal opinion time: I don’t think emulators belong on a commercial store anyway. Keep them on their own websites or Github. Putting them on a store like steam is just asking for trouble.

      • Autonomous User
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        8 months ago

        We need to blacklist anti-libre software. They do this because we let them.

        • @grandma@sh.itjust.works
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          178 months ago

          I wasnt considering buying any more snoy games after this whole debacle, and I certainly won’t if they make their own launcher. But unfortunately the average gamer just doesn’t care :(

          • Autonomous User
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            7 months ago

            ‘Average gamer’, cope. That won’t stop me rejecting their abuse and helping those directly around me copy.

            • @grandma@sh.itjust.works
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              97 months ago

              Of course not, change starts with yourself, but the reality is that lots of people willingly eat shit from corporations all the time

              • @Kedly@lemm.ee
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                27 months ago

                The thing is, we really dont need to care that AAA games are terminally fucked, there are shitloads of indies that come out every month. The “average gamer” shit doesnt show up in very many Indie games

    • @Woozythebear@lemmy.world
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      167 months ago

      Why would they? They still get a %30 cut of those $70 games. Blacklisting them would just be giving GoG and Epic a leg up in being the only stores you can play Sony blockbusters.

      Just a reminder that the steam Refund policy in America is illegal everywhere else in the world. They aren’t this great company that’s consumer first. They are trying to make as much money as possible and have Allowed the likes of 2k games and EA to be as scummy as possible on their platform.

      • @Vlixz@lemmy.world
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        77 months ago

        I’m genuinely very confused - why is the steam refund policy illegal everywhere except America?

        • Bad_Company_Daps
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          27 months ago

          I think he means Steam’s refund policy is not available to anyone outside the US because they only implemented it to comply with a US law, so like if you are in a country without similar consumer protection laws they don’t offer the refund policy. (its not just the US btw, places like Canada and the EU also have the Steam refund policy)

        • @Woozythebear@lemmy.world
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          17 months ago

          Because everywhere else has better consumer protections than America. 2 hour refund policy is some real anti consumer shit.

  • @Quacksalber@sh.itjust.works
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    7 months ago

    I hope they bill Sony ten times of what they are losing out on now. They need to set a precedent that no other publisher will want to repeat what Sony did.

      • ddh
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        127 months ago

        Charge 30% of sales and 100% of refunds.

        • I’m just not sure if the refund goes all the way back to Sony, or if steam is fronting the loss. If the latter, I imagine punitive action would be figured out pretty quickly.

          • @CleoTheWizard@lemmy.world
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            27 months ago

            It seems that steam pulls refunds directly revenue in most cases which means that the publishers and studios feel an immediate impact in their numbers from them.

            Valve may choose to absorb some of the refunds but I don’t see why they would. Sony made the games unplayable in certain regions while telling Steam they wanted the game sold in those exact regions beforehand. They misused the store and I’m sure they paid dearly for it with those refunds.

  • DarkThoughts
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    577 months ago

    I’m not in an affected country, nor did I plan to play multiplayer, but I still removed it from my wishlist and decided to boycott all titles requiring a PSN account. If you want to have some option but annoying account service, fine. I can survive clicking the X on that. But if they push this hard then we know they’ll push this onto all games next.

    • @baconisaveg@lemmy.ca
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      7 months ago

      Have you looked at the list of affected countries? Are you really that upset that these titles aren’t available (for purchase) in places like Haiti and Afghanistan?

      • DarkThoughts
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        147 months ago

        Have you? Because it also contains countries like Baltics. But that’s not even the point. The point here is that Sony forces restrictions upon users for absolutely no reason or benefit for them, just so that Sony has some numbers to show to their shareholders. But thanks for proving my point about you people. You’re literally the reason why companies like Sony, EA, Ubisoft, etc. can ruin the gaming market without repercussions.

        • @Auzy@beehaw.org
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          -37 months ago

          Honestly… That’s a fairly harsh response to someone with an opinion…

          I kind of feel they don’t deserve that attack… It doesn’t mean they have any plans to buy it.

          I wouldn’t, and I’m actually selling my ps5 and set up my old PC with steam and big picture mode… But, pointing out the disadvantages in a normal way is more effective than attacking people

      • @olutukko@lemmy.world
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        87 months ago

        yeah fuck people from other countries and let the corporations fuck over people who aren’t me am I right?

        it’s not whining people who fuck the gaming community. it’s the corporations who are making decisions that cause people to whine over them

  • @Melt@lemm.ee
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    308 months ago

    Sony could resolve this by allowing any country to register an account, but they don’t lol

    • DebatableRaccoon
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      257 months ago

      The better solution is to not force a third-party tie-in that doesn’t really do anything

    • @frezik@midwest.social
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      117 months ago

      There are often legal issues to be resolved for each individual country. It’s possible, but expensive. Ultimately, linking accounts at all is an unnecessary requirement that exists for Sony’s benefit, not yours.

  • @rtxn@lemmy.world
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    228 months ago

    Good guy Steam ensuring that people with peg legs, hook hands, and eyepatches get that 100% disability discount

    • @TexasDrunk@lemmy.world
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      108 months ago

      There’s a multiplayer mode. I believe, although I do not know, that it was announced that there would be no PSN requirement for single player mode.

      I have no fucking clue what the play is here. Why the ban instead of a huge flashing disclaimer on the store page and when you first open the game saying “You have to use our shitty services if you want multiplayer”? That would solve a lot of issues and they wouldn’t need to ban it anywhere.

  • @kibiz0r@midwest.social
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    -177 months ago

    Maybe this is a hot take, but… I kinda understand not selling a product in a country where nobody in your org knows the laws or speaks the language.

    3-person indie teams self-publishing can skate past, cuz they’ve got nothing to lose and can’t spend time triaging crashes due to unicode chars and weird keyboard layouts even if they wanted to. Big companies have to decide what’s worth the risk and the potential demands on their time.

    Sucks, but it is what it is.

    • @GoodEye8@lemm.ee
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      347 months ago

      Except they’ve been selling in some of those countries for years? GoW, days gone, returnal, horizon series and Spiderman series are all available and some have been for years. It’s not about selling games in those countries, it’s about wanting to force PSN on the players. Can’t force PSN to people in countries where it’s not available so they’re not going to sell there.

      • @kibiz0r@midwest.social
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        7 months ago

        I would not be surprised to hear that this was a disconnect inside the org.

        One place I worked had both physical and digital products. We initially listed the digital stuff anywhere and everywhere. It stayed that way for years and years. It was only because of an incidental meeting about localization that folks from legal and customer support went “Wait, you what? You can’t do that. Can we stop that, like today?”

        They assumed we were just gonna do the same markets that the physical products do. We assumed there was no reason to limit it.

        I guess a good question is: Does Sony sell Horizon for PS5 in any of the countries they don’t sell it for PC?

        • @GoodEye8@lemm.ee
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          77 months ago

          I can verify that retailers are selling the console and games, including forbidden west and ghost of Tsushima.

          • @kibiz0r@midwest.social
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            67 months ago

            Sorry, I meant digitally.

            I realize the personal experience I shared was a mismatch between the physical and digital depts, but that was just to explain that these mistakes can go on for a long time before they get fixed.

            The mismatch I could see happening at Sony would be that their PC dept was listing titles in regions that their Playstation digital dept doesn’t.

            • @GoodEye8@lemm.ee
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              57 months ago

              There is a digital console for sale, but I have no idea how that would work if you can’t make a PSN account. I imagine officially they don’t sell digital.

              But even if we assume they shouldn’t sell digital it doesn’t explain not changing the listing for all games. The supposed “oh shit” moment was week / two weeks ago. Business critical issues get fixed immediately which means all games should’ve changed by now.

              • @kibiz0r@midwest.social
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                37 months ago

                There is a digital console for sale, but I have no idea how that would work if you can’t make a PSN account. I imagine officially they don’t sell digital.

                That makes sense. Users are probably signing up and accepting T&C’s for other regions. Thanks for investigating!

                But even if we assume they shouldn’t sell digital it doesn’t explain not changing the listing for all games. The supposed “oh shit” moment was week / two weeks ago. Business critical issues get fixed immediately which means all games should’ve changed by now.

                Yeah, I’ve got no benefit-of-the-doubt explanation for why it’s so piecemeal and staggered. It definitely reeks of some bigwig throwing down a technical mandate and letting everyone else deal with the consequences.

                I wanna be clear, that I’m not saying Sony is on the right track here. Staying region-locked is not a good strategy long-term, for them or their player base — even if they set aside the PSN mandate permanently.

                I’m just saying there are some perfectly legitimate organizational reasons why they might need to region-lock in the short term, because I’ve seen those reasons in my own experience.

                FWIW, nobody involved in that decision particularly liked it either, but it was either region-lock or drastically change the international structure of the org over the course of a couple months, all just to potentially please a handful of consumers who might ultimately disproportionately experience bugs, adding to support costs, dev burden, and negative ratings.

                Btw, thanks for the good conversation! It’s so rare to have a pleasant interaction on the socials, especially when it starts out as diametrically-opposed positions.

    • @Drigo@sopuli.xyz
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      27 months ago

      Surely hireing a person so they could sell it other countries would would make them more money than that person wages cost

      • @kibiz0r@midwest.social
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        57 months ago

        You can’t just hire one person to manage that many countries. Even if they spoke all of the languages, and the incoming customer support workload was low enough, they would still be operating in countries with different laws and probably requiring their own corporate entities with their own accounting and legal experts, and any third-party software that you use to do all of this also has to be licensed for that country.

        Big companies are just a mess, and they’re not gonna spend the time, money, and risk building out a thing in a new region for probably a few hundred K per year.