discuss

    • ReadFanon [any, any]
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      8 months ago

      Understandable.

      In the original at the end of disc 1 you have the stolen Shinra pickup truck minigame after you escape the Shinra building, before the boss on the highway. Then you have the goofy red buggy for a relatively short time on the world map which you forget about as soon as you get your hands on the tiny bronco.

      At least that buggy doesn’t have a fuel requirement. Idk who designed the economy in FF8 around hiring a car and needing to pay huge sums to run the damn thing and I’m conflicted about it because as game design it was pretty poor but as anti-car, pro-rail supremacy agitprop it’s pretty great.

      • LaGG_3 [he/him, comrade/them]
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        78 months ago

        Then you have the goofy red buggy for a relatively short time on the world map which you forget about as soon as you get your hands on the tiny bronco.

        Damn, I totally forgot about that thing

        as anti-car, pro-rail supremacy agitprop it’s pretty great.

        Plus, the Forest Owls have a train base. thonk

      • @SSJ2Marx@hexbear.net
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        8 months ago

        FF8 made you pay for your train tickets too, but it also paid you a salary based on how long you played the game which you could increase by taking tests at the academy. I feel like they were trying to give an impression of a modern economy but the idea was only half-baked.

      • Sephitard9001 [he/him]
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        68 months ago

        If it was cheap and reliable then people would be like “Why isn’t there roads and cars fuggin’ everywhere in this gameworld”. Making it prohibitively expensive and a pain in the ass helps you believe why the human settlements aren’t as interconnected as they would be in a futuristic fantasy world like that I guess