• RightHandOfIkaros@lemmy.world
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    4 days ago

    This game has absolutely horrendous performance problems.

    It baffles me that people are rating this higher than games like KOTOR and Republic Commando.

    • hoshikarakitaridia@lemmy.world
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      4 days ago

      Well the gameplay is very different, and maybe people like the way star wars feels when applied to XCOM type strategy games?

      People are not looking at the performance in isolation when rating games.

      • 13igTyme@piefed.social
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        4 days ago

        Steam reviews for other games says otherwise. Plenty of games with reviews only on performance.

        • realitaetsverlust@piefed.zip
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          4 days ago

          Replace “wasn’t” with “is” and you’re correct. I still love XCOM 2, play it to this day. But it’s a buggy mess and sometimes it feels it’s just held together with software-ducttape and positive thoughts lmao.

          • MolochAlter@lemmy.world
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            2 days ago

            The carry unit mechanic still needs a mod to work properly, otherwise the carried unit’s position is only updated on the visuals, not mechanically.

            It’s ass given how important it is.

    • Nurgus@lemmy.world
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      4 days ago

      Performance is a stinking mess but gameplay is a joy. It’s not XCOM but it’s great in its own right.

    • realitaetsverlust@piefed.zip
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      4 days ago

      Because people like us in the tactics genre really are used to incredibly buggy and laggy games. XCOM, anything made by paradox - all of that suffers from performance issues and gameplay bugs. It’s a bit like buying something from bethesda - you just expect those kinds of problems, which is why it doesn’t really influence our rating.

      • Doc_Crankenstein@slrpnk.net
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        3 days ago

        Also, it isn’t that big of a deal in a turn based tactics game to have all the animations be silky smooth or responsive like it is in games with real-time combat. The quality doesn’t directly affect the play experience for the most part.

        A turn based game at 30 frames plays the same as it does at 60 or 120. It only doesn’t look as good. Can’t say the same for other genres.

    • NIB@lemmy.world
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      4 days ago

      Meh, i can tolerate shitty fps and even some stutter on turned based games. It’s not ideal but not as much of a deal breaker.

    • Havoc8154@mander.xyz
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      3 days ago

      That’s not really detrimental to a game this like though. Some pop in and occasional hitching isn’t going to cause a character death or a missed shot, it’s just mildly annoying. It’s definitely no kotor, but it’s fun as hell.

    • Aurenkin@sh.itjust.works
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      4 days ago

      I would still say it’s worth buying at least from my personal experience. I’m still really enjoying the game despite the performance but it’s probably heavily dependent on your system.

      • Doc_Crankenstein@slrpnk.net
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        3 days ago

        Not worth buying with how they have treated the dev team with these lay offs but it’s a perfectly reasonable game to pirate if one wants to play it.

    • NuanceDemon@lemmy.dbzer0.com
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      4 days ago

      Games having dodgy performance on release is effectively normal now.

      It makes more sense to rate based on the gameplay otherwise 99% of releases would be 1 star.

      • Almacca@aussie.zone
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        4 days ago

        But how likely is any optimisation going to be forthcoming if there’s no-one working on it?

      • IWW4@lemmy.zip
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        4 days ago

        Now?

        The first video game I ever l played was Pong.

        Dodgy performance on release has always been the case. Would like to hear the tale of the Atari ET game?

        • NuanceDemon@lemmy.dbzer0.com
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          4 days ago

          Being able to remotely update games after release definitely lowered the bar for release considerably.

          Im not saying there were no bugs before that, definitely not.

        • addie@feddit.uk
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          4 days ago

          Can’t remember any particular performance problems with ET - it’s no more flickery than any other 2600 game, sound plays fine, screen changes when you fall in a hole are prompt, all that kind of thing. Now, utterly bizarre and unintuitive gameplay, yes; it has that in spades. Also quite unfinished, but Howard Scott Warshaw only got five weeks to develop it so I’m prepared to point the blame at Atari for that.

          • IWW4@lemmy.zip
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            4 days ago

            Like any good train wreck there are always many reasons why they happen.