SDF Chatter
  • Communities
  • Create Post
  • Create Community
  • heart
    Support Lemmy
  • search
    Search
  • Login
  • Sign Up
The Picard Maneuver@startrek.website to Gaming@lemmy.worldEnglish · 1 year ago

Has also maintained an active playerbase for 1500+ years

startrek.website

message-square
82
fedilink
155

Has also maintained an active playerbase for 1500+ years

startrek.website

The Picard Maneuver@startrek.website to Gaming@lemmy.worldEnglish · 1 year ago
message-square
82
fedilink
alert-triangle
You must log in or register to comment.
  • SuperSpruce@lemmy.zip
    link
    fedilink
    English
    arrow-up
    54
    ·
    edit-2
    1 year ago

    Not quite true. Before the ~15th century, the queen moved like the king and the pawns could only move 1 square from their starting square. These changes were made to make the game more exciting and less slow.

    • leon_sm@lemmy.world
      link
      fedilink
      English
      arrow-up
      28
      ·
      1 year ago

      Also castling and en Passant

    • Herbal Gamer@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      1
      ·
      edit-2
      1 year ago

      That old set excavated in Britain (Lewis Chessmen) had other pieces as well, such as the Berserker.

  • baropithecus@lemmy.world
    link
    fedilink
    English
    arrow-up
    44
    ·
    1 year ago

    White is OP, known issue since 1889 and devs haven’t addressed it. Dead game

    • udon@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      ·
      1 year ago

      Possible quick fix: Switch from turn-based to real time mode

      • dustyData@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        1
        ·
        1 year ago

        Isn’t that just 1 second bullet?

        • Sinistar@lemmy.ml
          link
          fedilink
          English
          arrow-up
          5
          ·
          1 year ago

          I was thinking Kung Fu Chess

          • Herbal Gamer@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            jfc

  • Limonene@lemmy.world
    link
    fedilink
    English
    arrow-up
    24
    ·
    1 year ago

    >not a single balance update since the 8th century

    You’re just begging AnarchyChess to correct you.

    • nadiaraven@lemmy.world
      link
      fedilink
      English
      arrow-up
      13
      ·
      1 year ago

      OK, I looked it up on Wikipedia. The bishop and queen were the last to have their moves set changed to the modern form in the 15th or 16th century. But even since then there have been some tweaks, such as the 3 move and 50 move rules for draws, and the orientation of the board. So you could maybe argue no balancing since the 16th century, and only a few bug fixes after that.

      • ColeSloth@discuss.tchncs.de
        link
        fedilink
        English
        arrow-up
        11
        ·
        1 year ago

        En passant wasn’t even added until 1880.

        • PotatoKat@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          More of a hotfix than a balance update imo

        • fkn@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          2
          ·
          1 year ago

          What’s en passant?

          • ColeSloth@discuss.tchncs.de
            link
            fedilink
            English
            arrow-up
            4
            ·
            1 year ago

            It’s French for “in passing”. It’s a special move for taking a pawn with another pawn, if the first pawn tries using its double space first move to go past an enemy pawn.

            • fkn@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              arrow-down
              6
              ·
              1 year ago

              Woosh

              • ColeSloth@discuss.tchncs.de
                link
                fedilink
                English
                arrow-up
                6
                arrow-down
                3
                ·
                1 year ago

                Are you like an idiot or something? You actually thought asking “what’s en passant?” Was going to come across as funny or sarcastic? Do you actually think everyone knows what en passant is? Most people don’t know how to play chess, yet you think asking what en passant is, is some sort of witty thing? Moron.

                • fkn@lemmy.world
                  link
                  fedilink
                  English
                  arrow-up
                  2
                  arrow-down
                  3
                  ·
                  1 year ago

                  Now I am confused about if you get the joke or not.

      • lordmauve@programming.dev
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 year ago

        Yeah, chess was really hard when the board had to be vertical. Horizontal orientation was a huge improvement to the player experience.

    • The Picard Maneuver@startrek.websiteOP
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 year ago

      They’re going to tell me to google something. I can feel it.

      • dependencyinjection@discuss.tchncs.de
        link
        fedilink
        English
        arrow-up
        4
        ·
        edit-2
        1 year ago

        You should only be Googling things en passant, and not hang around too long.

        I’ll show myself out.

        • The Picard Maneuver@startrek.websiteOP
          link
          fedilink
          English
          arrow-up
          6
          ·
          1 year ago

          Holy hell

          • Rubanski@lemm.ee
            link
            fedilink
            English
            arrow-up
            4
            ·
            1 year ago

            New response just dropped

            • A7thStone@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              1 year ago

              Call the exorcist

        • funkless_eck@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          0
          arrow-down
          1
          ·
          edit-2
          1 year ago

          I set a cron job to do it, now I’m free

    • ColeSloth@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      Castle was put in place around the 17th century, and en passant wasn’t put into the rules until 1880. Both were balance issues being solved.

  • xantoxis@lemmy.world
    link
    fedilink
    English
    arrow-up
    12
    arrow-down
    1
    ·
    1 year ago

    It doesn’t get balance updates because the sides are virtually identical, it’s not hard when your game design doesn’t take risks

    • sushibowl@feddit.nl
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      1
      ·
      1 year ago

      You are quite correct that an asymetrical game is much harder to balance.

      However having identical sides and a symmetric playing field doesn’t always guarantee a balanced game. For example, if one piece or position dominates all others it can lead to a lack of viable options and just one way to play, making the game uninteresting. You don’t just want the players to have equal strength, you also want the universe of possible playing strategies to contain many different strong options.

      • petersr@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 year ago

        Also, in that case having first move advantage would be seen as unbalanced.

      • CileTheSane@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        Queen OP, pls fix.

    • GoodEye8@lemm.ee
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 year ago

      Actually it has had balance changes. Chess clock for instance is a balance update between the players, but there’s also been balancing between pieces. En passant and castling but also changing how the pieces work (for example bishop).

      Despite the obvious symmetry of the game there’s still a lot to balance.

      • ComicalMayhem@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        wait the bishop changed??

        • GoodEye8@lemm.ee
          link
          fedilink
          English
          arrow-up
          6
          ·
          1 year ago

          In the olden days Bishops could move only 2 squares and jump over other pieces like knights.

          • HenryWong327@lemmy.ml
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 year ago

            Interesting, that’s how it still works in Chinese chess.

    • waratchess@lemm.ee
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      I think they meant balance as in the pieces haven’t received nerfs or buffs.

      • Bayz0r@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        1 year ago

        Yes and this isn’t necessary because the two sides are completely identical. No differences in pieces or terrain or anything so there’s no need to change a piece to make it stronger or weaker.

        • n0clue@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          So I can’t get a Battlepass knight? That doesn’t seem fair.

  • OddFed@feddit.de
    link
    fedilink
    English
    arrow-up
    8
    ·
    1 year ago

    Ah, there was a rule update just “recently” (1971). You could technically castle across the vertical board if you promoted to rook.

    https://www.futilitycloset.com/2009/12/11/outside-the-box/

    • MyTurtleSwimsUpsideDown@kbin.social
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      Castling itself (as a single move) is a 17th century balance update. Before that it was done as separate moves. But the only reason castling became a thing was because the Queen and Bishop were buffed in the 15th century allowing them to threaten more spaces. This made it more advantageous to fortify the king’s position than to have him flee.

    • The Picard Maneuver@startrek.websiteOP
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      O-O-O-O-O-O#

      Jesus christ, lol

      • HelluvaKick@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        The Picard Maneuver of checkmates if I’ve ever seen one

        • The Picard Maneuver@startrek.websiteOP
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          • Semi-Hemi-Demigod@kbin.social
            link
            fedilink
            arrow-up
            0
            ·
            1 year ago

            PIcard tried to pull some shit and the dog knocked the pieces over in frustration, I’m certain

            • The Picard Maneuver@startrek.websiteOP
              link
              fedilink
              English
              arrow-up
              1
              ·
              edit-2
              1 year ago

              Picard opened with the Amar: Krazy Kat variation and the dog couldn’t help himself.

              (I had no idea this opening existed. I just googled, assuming there had to be one with “cat” in the name)

    • Zagorath@aussie.zone
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Google en passant vertical castling

  • ArbitraryValue@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    7
    ·
    1 year ago

    But bots have become a big problem for this game recently.

    • swope@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      “Butt bots… Sorry. But bots have become…” (Read in Ze Frank voice)

    • The Picard Maneuver@startrek.websiteOP
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      Funny story time:

      I had someone cheat against me the other day (without me realizing it, because I don’t have the game sense to tell), then offer a draw in a clearly winning position. I guess they were trying to avoid detection, but I decided that I didn’t want their handout, declined the draw offer, and resigned.

      The system immediately flagged them as cheating and refunded my elo, so I guess all’s well that ends well.

      • lemick24@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Excellent Chad loss, my man

      • nieceandtows@programming.dev
        link
        fedilink
        English
        arrow-up
        0
        ·
        1 year ago

        What is elo?

        • The Picard Maneuver@startrek.websiteOP
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          It’s the rating system for competitive gaming that was originally developed for chess, but has since been applied to all sorts of gaming, sports, etc. sometimes you might even hear people refer to a game’s matchmaking rating as “elo”, even it’s not called that.

          Also, fun fact: it’s not an acronym, it’s a guy’s name:

          https://en.m.wikipedia.org/wiki/Elo_rating_system

          • nieceandtows@programming.dev
            link
            fedilink
            English
            arrow-up
            0
            ·
            1 year ago

            Interesting, thanks for the info! What does refunded my elo mean? Do you have to pay for a matchmaking?

            • The Picard Maneuver@startrek.websiteOP
              link
              fedilink
              English
              arrow-up
              4
              ·
              1 year ago

              Oh no, it’s completely free to play. What I meant was that when a game is over, the winning player gains rating points and the losing player loses rating points, proportional to the rating difference between them.

              Since I had lost that game, I lost rating (elo) points. But, since the system recognized that it was against a cheater, which isn’t fair, it gave me the points back when they banned him so that my rating would be unaffected.

              • nieceandtows@programming.dev
                link
                fedilink
                English
                arrow-up
                2
                ·
                1 year ago

                Ah, got it. Thanks for the explanation.

    • 🦄🦄🦄@feddit.de
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      bots and plugs yeah

  • Gork@lemm.ee
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    But if you wanted to turn chess into a 4X game, here it is: https://en.wikipedia.org/wiki/Taikyoku_shogi?wprov=sfla1

    “One game may be played over several long sessions and require each player to make over a thousand moves.”

  • ooli@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    deleted by creator

    • Got_Bent@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 year ago

      You can only move pieces to squares with pictures of crosswalks on them.

    • Dicska@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      1 year ago

      Every time a piece is about to hit another, the players have to arm wrestle and the winner takes the loser’s piece (if you can’t arm wrestle then you lose automatically).

      • Anticorp@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        1 year ago

        Machines will win 100% of arm wrestling matches if they’re built to do so. We can’t compete with the strength of a hydrologic servo.

  • 𝕯𝖎𝖕𝖘𝖍𝖎𝖙@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    Holy hell

  • green_square@yiffit.net
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    1
    ·
    1 year ago

    pawn hitbot STILL bugged after a dash action

  • givesomefucks@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Devs abandoned it, players won’t

  • De_Narm@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Well, balance is quite a bit easier if everything is a mirror match. And they still fucked it up, white has the starting advantage.

    • pearsaltchocolatebar@discuss.online
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Having your opponent make the first move can absolutely be an advantage since it hints to the strategy they’re going with.

      I typically choose black for that reason.

  • Thorry84@feddit.nl
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Bruh, queen is so OP! It’s BULLSHIT!

    • A7thStone@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      She’s such a Mary Sue.

  • LEDZeppelin@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Folks over at c/AnarchyChess are feeling so triggered rn

    • The Picard Maneuver@startrek.websiteOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      It’s ok, we’re two steps past them now. I think we’re safe.

    • nieceandtows@programming.dev
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      Eh. My last move was to tie a ballistic missile to a pawn and roll it down a pinball machine. Their move is to keep it from hitting the bottom and exploding. That would keep them occupied for a while.

  • swope@kbin.social
    link
    fedilink
    arrow-up
    0
    ·
    1 year ago

    The map is 64-bit.

    • jorge@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      It is too simple to be useful in real life: a mere 8 by 8 grid, no fog of war, no technology tree, no random map or spawn position, only 2 players, both sides exact same pieces, etc.

      Polytopia addresses these limitations.

Gaming@lemmy.world

gaming@lemmy.world

Subscribe from Remote Instance

Create a post
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: !gaming@lemmy.world

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.

Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.

I should not need to explain this one.


3. No bots, spam or self-promotion.

Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.

Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

Visibility: Public
globe

This community can be federated to other instances and be posted/commented in by their users.

  • 15 users / day
  • 1.43K users / week
  • 2.86K users / month
  • 9.04K users / 6 months
  • 23 local subscribers
  • 4.6K subscribers
  • 792 Posts
  • 13.6K Comments
  • Modlog
  • mods:
  • JonsJava@lemmy.world
  • onlinepersona@programming.dev
  • BE: 0.19.8
  • Modlog
  • Instances
  • Docs
  • Code
  • join-lemmy.org