• Grammaton Cleric
      link
      fedilink
      221 year ago

      No, they see more of the sides to detect predators. Predators eyes are forward, narrow cone of vision

        • The point is how much you can see without moving your eyes.

          Yeah we can technically see a pretty wide range but that’s mainly peripheral. You can’t really make out details unless you move your eyes to look directly at something.

          Whereas prey animal eyes aren’t supposed to be super detail oriented in the first place. So they can see more without moving their eyes to look directly at something because details aren’t important.

            • @Gabu@lemmy.ml
              link
              fedilink
              1
              edit-2
              1 year ago

              It has everything to do with field of view… the region in which is you can resolve detailed information is very narrow, at only ~15º.

    • Ook the Librarian
      link
      fedilink
      51 year ago

      That’s how I read it. If a narrow screen helps you see the details, it stands to reason that the high resolution part of your vision is narrower. The diagram is pointing to the prey to want a narrow monitor to fit where their vision is best.

    • @FooBarrington@lemmy.world
      link
      fedilink
      51 year ago

      You do lose details in the sense of how much attention everything on screen gets. When looking at something, you don’t process everything in your FoV equally - for example you don’t notice lower resolutions outside your focus area.

  • Nate
    link
    fedilink
    English
    521 year ago

    If you’re not gaming on 9:16 you’re not a true gamer

    • @ddkman@lemm.ee
      link
      fedilink
      171 year ago

      Cost breakdown of my 4:3 monitors:

      Please take this, I’ll even pay for shipping if you need it shipped€

      One of the smaller investments…

    • @ikidd@lemmy.world
      link
      fedilink
      English
      821 year ago

      I just took a 16x9 and hacked the sides off with a sawsall. It doesn’t work now, but I still feel superior.

    • @thawed_caveman@lemmy.world
      link
      fedilink
      61 year ago

      The second hand market. I don’t think many of them will even be 1080p or 60Hz, and i’m pretty sure you can forget about 4k

      I have one listed on craigslist right now, for free because it’s broken. No takers.

      • VindictiveJudge
        link
        fedilink
        151 year ago

        I used to have a CRT screen that was 1600x1200 @60hz, so high resolution ones do exist.

        • timo_timboo
          link
          fedilink
          71 year ago

          Hell yeah man, 4:3 CRT monitors are superior in almost every way. I have a monitor that does up to 1920x1440p@75hz, but the best ones do up to 2048x1536@80hz. Crazy.

          • @Blue_Morpho@lemmy.world
            link
            fedilink
            151 year ago

            I grew up with crts. Crts had misconvergence, blooming, pincushion, lack of contrast and flicker like a fluorescent light even at higher refresh rates.

            I’m fine with bad latency compared to all the problems of CRT’s.

            • timo_timboo
              link
              fedilink
              41 year ago

              Depends. If you have a quality CRT monitor, the only problem is blooming. Misconvergence and geometry in general is really only a problem with low end models or large tubes. At higher refresh rates, there’s absolutely no flicker either.

              Where did you get that with the contrast from? They look way better than any LCD, though OLED can come close or even surpass them.

              Except when talking about motion clarity of course, which is something that somehow still can’t be beaten by modern technologies. Every display that isn’t a CRT just looks so blurry during motion. It makes a world of difference for games.

              Since I got a nice CRT monitor, I hate playing on LCDs. Kinda regret getting that thing now.

              • @Blue_Morpho@lemmy.world
                link
                fedilink
                6
                edit-2
                1 year ago

                Misconvergence and geometry in general is really only a problem with low end models or large tubes.

                From the 1980’s to 1990’s I had a 13" Seiko Trinitron, then a Mag 15", then ViewSonic 17". None were low end. All had misconvergence and geometry problems at their highest resolution.

                If you only game on it you’ll never notice. But I coded and played with CAD for fun. There was no adjustment, even with opening up and adjusting the tube chokes (which I did) that could get every corner perfectly converged and have absolutely perfect straight lines on all sides simultaneously.

                • ferret
                  link
                  fedilink
                  English
                  11 year ago

                  Software compensation does exist, if you want to give it a blast

  • @jtk
    link
    English
    31 year ago

    4:3 is the “both eyes” span of the prey, 16:9 the predator. If you’re doing better with 4:3, you might not be the kind of “GOAT” you want to be.