• ElChapoDeChapo [he/him, comrade/them]
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    35 months ago

    Plus, like. Summoning. You can summon two players to back you up. You might still die a lot, but if you’re able to use the game inputs, the controller, you can most likely beat the game with allies to help you out.

    This so much, plus I think a lot of people underestimate just how good getting summoned is

    When playing as a summon in another player’s game you lose nothing when you die but you still get souls/runes from any enemies who die, that’s huge

    You can just sit at the bonfire in your game where it’s safe and keep helping other players, getting more souls/runes with no risk of losing anything and maybe even learning the attack patterns of the enemies and the layout of the level along the way

    I think a lot of folks think souls games are single player. Maybe because that’s how streamers play them? Idk.

    Exactly and it’s a real waste because the co-op is one of the best parts of the game

    I think a lot of streamers have bought into the hype that the games are all about difficulty and engaging in the co-op will lessen the experience when I find the opposite is true

    The idea that co-op trivializes the game is pretty harmful to the community too, most of the actual tough bosses in the base game of Elden Ring are clearly designed with co-op in mind (Godfrey slamming the entire arena) and in some cases arguably get harder in co-op (Melania and the Fire Giant)

    Also, it’s never Sekiro that get’s brought up, with Sekiro having no Jolly Cooperation and likely being the most challenging of the Souls games.

    Yeah Armored Core too

    I love Armored Core 6 but I only beat the real final boss due to pure dumb luck after like 50 tries and I don’t think I’ll ever beat it again, can’t even get an F or D ranking in the mission replay because I can’t beat it again