snowflake [none/use name]
- 18 Posts
- 18 Comments
snowflake [none/use name]@hexbear.netOPto
Constructed Languages@mander.xyz•Sometimes two elements don't go togetherEnglish
1·3 months agoFigure 6 / Section 2.4 is relevant: https://revista.abralin.org/index.php/abralin/article/view/1728
snowflake [none/use name]@hexbear.netOPto
Worldbuilding@hexbear.net•The Omni-factory. From assembly-lines to assembly-webs. Post 5 about Fully Automated Luxury Communism (7-minute read)English
2·4 months agoPossible future posts –
- Food in this world is made by cellular agriculture
- Textiles/clothing: also some cellular agriculture, some æsthetic and functional points to discuss
- Neuromodulation that people use in this world instead of drugs
- Immersive VR: it makes you feel like you’re really there by hacking your nervous system
- Robot-helpers: I can keep this short. Without robots wired to a BCI, you have to use your own body to do everything; think how different life feels with robots wired to a BCI.
- Visual communication: standard humans are equipped to send verbal thoughts from mind to mind. But visual thoughts are trapped inside the skull. Imagine we could visualise images and send them to our friend’s contact-lens-display. Greatest revolution in communication since language was invented.
- Not a description of this world, but talking about the worldbuilding implications of digitised minds and atomically-precise nanotech, why you can’t have anything resembling a recognisable world with those.
- Nothing if there’s no interest, five is a good number of posts to leave it at
snowflake [none/use name]@hexbear.netOPto
Worldbuilding@hexbear.net•The Omni-factory. From assembly-lines to assembly-webs. Post 5 about Fully Automated Luxury Communism (7-minute read)English
2·4 months agoI realised writing this that a circular economy comes with communism at any tech level.
Circular economies can’t be achieved in a capitalist world of fragmented competing firms. But if everything is owned by one interest-group, then of course the waste becomes input.
The solarpunk world (1, 2, 3, 4, 5) also had a circular economy even though it was a totally different world; anything that prioritises rational production instead of useless production for profit will re-use waste.
snowflake [none/use name]@hexbear.netOPto
Worldbuilding@hexbear.net•Short post about plasma thrustersEnglish
1·4 months agoAfter considering a few technologies for flight, I settled on plasma thrusters, because their ear-æsthetics and eye-æsthetics are both

Ducted fans and basic propeller/drone technology wins on realism; plasma thrusters win on æsthetics while also having passable realism.
snowflake [none/use name]@hexbear.netto
Worldbuilding@hexbear.net•Do y'all bother with the science / physics when doing speculative fiction worldbuilding?English
1·5 months agoYour worldbuilding: “No, I don’t really bother with science”
My worldbuilding: “A paper called ‘In Vivo Deep-Brain Structural and Hemodynamic Multiphoton Microscopy Enabled by Quantum Dots’ reported…”
snowflake [none/use name]@hexbear.netOPto
Worldbuilding@hexbear.net•Immortality via brain-backups – post 3 about Fully Automated Luxury Communism (1500 words)English
3·5 months agoThat’s called distillation.
https://arxiv.org/abs/1503.02531
https://www.wired.com/story/how-distillation-makes-ai-models-smaller-and-cheaper/
There’s a particular worldbuilding reason I’m doing it this way: I don’t want people BECOMING the computer; I want them being people.
If you become a digital consciousness then nothing makes sense any more. For example time as we know it no longer makes sense; you can have years of subjective experience in seconds.
snowflake [none/use name]@hexbear.netOPto
Worldbuilding@hexbear.net•Fully-automated luxury communism, Post #1English
3·5 months agoThanks. Good comment.
snowflake [none/use name]@hexbear.netOPto
Worldbuilding@hexbear.net•The Sky is HomeEnglish
1·5 months agoActually, come to think of it, I made a mistake about my own creation. This is a guild, not a tribe.
It’s more self-sufficient than a typical guild (e.g. doctors depend on the local tribe for food and housing), but that’s reasonable as the skymen wander about so much.
Finvenkismo is part of my world (1, 2, 3, 4, 5) too. (posts 2 and 3 mention the language.)
The seed-thought of my world was “What would it look like if indigenous cultures were flourishing everywhere?” and that necessitated an International Auxiliary Language (IAL).
Indigenous languages are strong in the home and community, but science, broadcast media, the internet, and technical guilds (basically anything international) is in the IAL.
snowflake [none/use name]@hexbear.netto
The Dredge Tank@hexbear.net•My wife was importedEnglish
34·1 year agoTrump will put a 20% levy on wives
snowflake [none/use name]@hexbear.netto
Movies & TV@hexbear.net•Capeshit is about to get even worseEnglish
2·1 year agoRemoved by mod
snowflake [none/use name]@hexbear.netto
chat@hexbear.net•Anyone else find European libshits a tad bit worse than Y*nkoids at times?English
1·1 year agoIt’s interesting that you advocate for that. I suppose it shows how material benefits are the most important base.
My culture is getting americanized a lot and I hate it and resist it.
But we’re not white so we’re not getting “attained whiteness” as you call it.
snowflake [none/use name]@hexbear.netto
the_dunk_tank@hexbear.net•The enslaved peoples of St. Domingue broke their chains so hard that their revolution has lived rent-free in the heads of brittle crackers for the past 220 years. RespectEnglish
5·1 year agoblan means foreigner; blacks from the USA are blan
snowflake [none/use name]@hexbear.nettowriting@hexbear.net•She looked, the idiotEnglish
6·2 years agoGood
snowflake [none/use name]@hexbear.netto
Worldbuilding@lemmy.ml•What worldbuilding moments are you most proud of?English
2·2 years agohorny content inside
Most worldbuilding has some erotic parts, but I did one where the erotic was front-and-center. A silly world that runs on porn logic and every fantasy comes true. Fantasies like: cheerleaders, sexy cops abuse their power, nurses take really good care of you, you rub a lamp and a genie comes, you get kidnapped by aliens, enthralled by a vampire…
Because it’s a whimsical leisure world, everything should be on easy-mode. Agriculture should be free of pests and produces massive yields. There’s little disease. It’s a Utopia of sorts. It’s hard to justify that.
Then I realised if I justify the 2nd-last fantasy listed in the first paragraph, I can justify everything else. What sort of world is it where you might get kidnapped by sexy aliens? If alien abduction happens, there must certainly be far more advanced aliens watching over the planet, using it as a playground. It’s an extraterrestrial creationism situation: the aliens built the world for their amusement.
It was satisfying to justify one specific plotline that tends to happen (alien abduction), and in the same stroke justify all sorts of things: why is the world filled with beauty and exoticism, why is work on easymode, why is there no disease.
Extraterrestrial creationism is an idea with some canon. It’s actually a plausible prediction that if technology develops enough in 100,000 years our horny descendants will create an erotic planet populated by beautiful porn stars who think they evolved there naturally and sometimes get abducted. Wouldn’t you if you had the technology? With one stroke, it goes from ‘ridiculous fantasy’ to ‘plausible’.
Almost anything else I need to justify now is just: “the makers made it that way”. Santa Claus can exist if his magic sleigh is alien tech: he’s an alien who flies around spanking naughty girls. I can justify vampires existing (the makers engineered some sort of virus or something that creates blood-lust). Go through the list at https://tags.literotica.com/ and it’s easy to imagine pervy aliens setting any of them up.
snowflake [none/use name]@hexbear.netto
Worldbuilding@lemmy.ml•What worldbuilding moments are you most proud of?English
4·2 years agoDesigning a solarpunk world. I wanted people living within the ecological limits in every biome: arctic, tundra, jungle, sailing the sea, sailing the sky in airships, under the sea in submarines. This last one posed a massive problem because submarines are extremely power-hungry, and that’s incompatible with the low-energy-use theme of the world. But I didn’t want to give up the Zissou vibes by erasing the submarine-tribe.
I was stuck on this for months, then had a breakthrough when I discovered an obscure technology called underwater gliders. They are AES (actually existing submarines) that use hardly any energy, can even harvest enough from ocean thermal differences to cruise the oceans perpetually hanging out with friendly dolphins. The glider system “gives the glider the ability of renewing its onboard energy stores by harvesting environmental energy from the heat reservoir of the ocean, specifically from the temperature differences of the cold deep water and the warmer surface water (available in 80% of the world’s oceans). Ranges of 30 000 to 40 000 km, circumnavigating the world, then become conceivable.”
The existing ones are small drones. But a paper with (doi:10.1007/978-3-319-16649-0_12) has a section titled ‘Size effects’ and bigger would be better. And the paper already linked has a whole chapter discussing scaling effects.
That was a great breakthrough because I went from “Submarines are poewr-hungry nuclear behemoths” to “Submarines use basically zero energy” and did it with proven tech. The tradeoff is that you have to glide up and down, and the floor will be at a 4° tilt a lot of the time, which could be annoying.
snowflake [none/use name]@hexbear.netOPto
Worldbuilding@hexbear.net•I did pretty detailed anti-colonial worldbuilding, but I don't know where to share itEnglish
1·2 years agoI am fascinated by the similarities … like how nations formed confederations eg. the Haudenosaunee
Right! Exactly! Three similarities we see over the world –
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Tribal confederacies. The Caledonians in Scotland, various Pashtun confederacies in history, various North American ones.
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Small tribal units and big ones. Among the Mapuche, several lov formed a rehue. Among the Māori, whānau confederated into larger hapū; hapū confederated into larger iwi. Among the Bedawin, several bayt formed a goum.
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Tribal assemblies: þing among the Nordic folk, veche in the Slavic world, sangha in India, becharaa among the Semai, Jirga among the Pashtun
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Community halls or ‘third places’: the mudhif of the Marsh Arabs, the Toguna of the Dogon, Bulgarian Chitalishte, Caravanserai of the desert people
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Managed commons: the tabu of the Hawai’ians, the hima of the Arabs
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Customary law, often with restorative justice: xeer in Somalia, coutume in France, pashtunwali, Albanian kanun. Law without cops of a Babylon-type centralised state.
So I think it’s somewhat valid to generalise that there exists a pattern called ‘tribal’, and then it’s interesting to generalise that to the whole world. Was it historically universal? No of course not, but no other model was either. The Westphalian nation-state emerged and became dominant, I’m imagining what if tribal confederalism became dominant?
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Nailed it.
Nothing to add except that Esperant’s affricates and diphthongs are hard for many learners.