- 2 Posts
- 29 Comments
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] Coming Soon to Shattered: Imp Quest Tester Area!English
1·3 months agoi understand, but maybe i should clarify, i meant more as in like in pathos or gnollhack, only expanding the log for a bunch of turns back, not from literally the start of the game
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] Coming Soon to Shattered: Imp Quest Tester Area!English
2·3 months agocan i reccomend a feature? being able to expand the log
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] A New Feature in v3.3: Randomizing!English
2·4 months agosomething i always wanted but never asked nor saw it ever mentioned somewhere else, being able to open the log and read further back
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] Shattered Pixel Dungeon v3.2.4!English
1·5 months agowith the throw wep rework, are they more rare to find in the dung?
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] Enchantments on Thrown WeaponsEnglish
1·8 months agothis seems like it will make huntress’ bow completely pointless (unlimited ammo woo), careful with how you continue onward
must be a bug, send it to evan
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•What's something you learned recently that's helped your game?English
4·9 months agonot very recently, but for the longest time i thought you had to jump down the empty well to fall down the room, so if i didnt have a levi potion or something i would skip it lol
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] One More Change Coming to v3.1!English
32·10 months agobro PLEASE DONT CHANGE THE ART THE ORIGINAL IS PERFECT AS IT IS!!! the mage art also got more or less worse DAMN bruh
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•What do you think of all the new barriers?English
2·10 months agoits absolutely amazing, they are all different, and just add to the level gen
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•Ferret Tufts visual feedbackEnglish
2·10 months agonot much to say to be honest, i tried 6 chal today with duelist, and i got the ferret tuft as an option and thought let me try it, its just crazy, wands, surprise attacks, and other ways ot damaging/killing is plenty, its ridiculous. with FIMA its especially crazy, augmented armor for evasion aswell. idk maybe im just lucky atm but it really seems borderline game breaking
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•Ferret Tufts visual feedbackEnglish
1·10 months agothis trinket is broken, i already thought it might have been strong but its way stronger.
hey sorry this is random but, when are you planning to replace the placeholders for the barrels and the like?
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] New Rare Enemies in v3.1English
2·10 months agothis actually sounds awesome, im sorry for pressing but, im especially excited for the graphical overhaul, any updates on that?
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] New Trinket: Ferret Tuft!English
12·10 months agothis seems too broken on mage or wand builds really
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•Worthy mention, Hexagonal Pixel DungeonEnglish
6·11 months agothis is both sick and holy fUCK MY EYESSS
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] New Terrain Coming in v3.1English
1·11 months agoonly visual?
SnakeFangz@lemmy.worldto
Pixel Dungeon@lemmy.world•[DEV] Upcoming Warrior Shield MechanicsEnglish
2·11 months agowhy did you stop posting on reddit?
-‘‘Slightly improved the visual for the existing ‘alerted’ and ‘target lost’ thought bubbles.’’ this one is subtle but so nice.
-The in-game randomize buttons now blink white as a reminder if the player is currently qualified for the randomized victory badge and outside of the very start of a run.
this one was needed honestly, though im not sure what u mean by the outside of the very start of a run.