• 0 Posts
  • 61 Comments
Joined 2 months ago
cake
Cake day: October 30th, 2025

help-circle
  • Have you tried gyro?

    Joystick only is bad, and a lot of console shooters relied on auto aim. Stick + Gyro is almost as good as Mouse, I had a blast playing Borderlands 4 on Steam Deck, even going for headshots is consistent.

    I only need M+K for TF2 or Terraria, since I actually want really precise control there, but Solarknight has a whole video praising gyro and giving tips for TF2.


  • For an even more funny example, Devolver digital (who published Enter the Gungeon, Cult of the Lamb, and I think Ball X Pit to name a few) market themselves as “an indie game publisher”. An oxymoron by previous definition, yet most would agree it’s true.

    I thought of “not publicly traded” since shareholders usually are the ones to kill creativity, but it turns out DD IS public. And Valve isn’t, so that’d be a bit silly. (Even if I think the game dev part of Valve had/has the indie spirit of “fuck it, we do whatever”)





  • Parrying ruins it for me, unless it’s on the depth of Mario & Luigi, by which point it’s an Action game with RPG elements. It turns “oh I died, I’d better rethink my strat or party comp” to “oh I died, I’ll do the same thing but push buttons better”.

    Imagine if you could slap the enemy’s wrist away in chess.


  • If you want the gameplay, I’d recommend trying other Atlus games, like mainline Shin Megami Tensei (keeps the “extra turns on weakness” mechanics but is more deep about it, since you make monsters based on mythology like Pokemon - it’s straight up Persona without lifesim) or Etrian Odyssey (pretty much peak class based JRPG to me, but the good ones are locked to 3DS), though alongside lifesim they cut down on story too.

    Most Atlus fans love them for gameplay, which I heard is harder than FF due to importance of buffs and such. Their only JRPGs that I’d recommend for story without lifesim elements are PS2 games like Digital Devil Saga, maybe SMT IV (which is 3DS locked), and Persona 2 I heard. SMT VV for instance has good atmosphere and mythology references, but little character focus.


  • If you only played Final Fantasy it’s harder to compare (the only FFs I’ve played are 4-6, 10+ years ago, and lost interest in all of them). It’s turn based, anime fantasy (but thankfully not as cliche as teen dramas - most characters are and act like young adults, with little fanservice), has a fantastic job system (with a lot of job combinations having combo attacks), and give you extra turns for hitting weaknesses. It also has lifesim elements (cook, talk, read to get stats and abilities) and a calendar system, so activities take time - it’s very generous though.

    My only issue was crappy balance past the midgame - some bosses are too weak or strong, and by the endgame you are silly overpowered if you’re a completionist. The story’s great but not groundbreaking. Characters are generally good.


  • I think a lot of it was just getting sick of E33 discussion. I remember when Hundred Line released this year some time after E33 and on Steam forums (which, to be fair, is as bad as most gaming forums), while people were, er, “discussing” the game, plenty of valid complaints were topped off with “just play E33 instead, it’s cheaper and much better” Like, I don’t even disagree, HL was disappointing, but why are you bringing it up, it’s apples and oranges.

    It was also the first I heard of E33 personally so it wasn’t a good first impression, even if the devs are sweet and actually gave a shout out to HL.

    (As someone who prefers Silksong that game’s community sucks too though, no, I don’t care a game is as expensive as 3 Silksongs)





  • Datz@szmer.infotoGames@lemmy.world*Permanently Deleted*
    link
    fedilink
    English
    arrow-up
    4
    ·
    23 days ago

    When an aspect of a game is ass (usually grinding, and I tend to be tolerant), even if I try to engage with it. Or if I’m about to drop the game anyway and cheats means seeing an ending. Last time I did was Megaman ZX, the game was already tedious and expects you to then also do a boss rush with limited ways to recover between fights, so I cheated infinite lives to get it over with.





  • Once you setup the emulators (which does take me ages sometimes), the only problems I had were Gamecube and Switch emulators not letting me open emulator options in game mode without things getting fucked up.

    But she probably won’t care, and I probably needed an extra 30 minutes to get it fixed, which’d be your problem. I grabbed NSO on Switch 2 because the setup was a pain and I am fine with paying ~4€ a month to skip it, but Steam Deck sounds better for you. (And is also just better in general)



  • Well, some people just treat it like playing sports. Wanna go play ball? Wanna play CSGO? Hey, this ball/shirt/skin looks fancier! It’s foreign, but understandable to me.

    It also seems to be as many people as it was back shooters became a big thing. Out of the few people I know who video game, one only does FPS, one sticks to a few different games (Ultrakill, TF2, Peak to name a few), one either plays co-op with his gf or does Single player, and one mostly plays single player like me. Chatting up random people about games, that ratio seems similiar.