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Cake day: July 1st, 2023

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  • Particularly apt given that many of the biggest problems with social media are problems of capitalism. Social media platforms have found it most profitable to monetize conflict and division, the low self-esteem of teenagers, lies and misinformation, envy over the curated simulacrum of a life presented by a parasocial figure.

    These things drive engagement. Engagement drives clicks. Clicks drive ad revenue. Revenue pleases shareholders. And all that feeds back into a system that trades negativity in the real world for positivity on a balance sheet.





  • Yes, I was glad to see it, but it does seem like very little and very late.

    It seems to me like a lot of countries, including Germany, talk out of both sides of their mouth on Palestine. The UK has been doing the same thing - demanding a ceasefire while at the same time arguing in court that there’s “no evidence of genocide in Gaza,” - a clear lie - while also criminalizing and arresting even peaceful protesters who speak up about the Holocaust being perpetrated against the Palestinian people.

    I’m thankful for small shifts in a moral direction, but I don’t think this will change the fundamental reality on the ground. Likud’s stated goal in their founding platform is to deny any Palestinian sovereignty and conquer the entire region. It will take a lot more than a temporary, partial delay of shipments from one nation to prevent the genocide of Palestine.






  • Completely agree. The whole tone and setting changed. SC:BW went for gritty realism. Obviously, there’s a suspension of disbelief when you’ve got psionic aliens, but it felt like three scrappy factions barely surviving in the endless dark of space.

    SC2 went full Warcraft. Ancient gods, portals to other worlds, all the same kitschy fantasy elements that are fine in the campy context of WC but really clashed with the established character of the SC universe. I get that they wanted to raise the stakes in the sequel, but I really disagreed with how they went about it.

    And Kerrigan should have stayed evil. That’s my “Han shot first” of the franchise.


  • Possibly, yes. There are models that will run on consumer-grade GPUs that you might already have or might have purchased anyway, where you might say there’s no incremental cost. But the issue is that the performance will be limited. The models are forgetful and prone to getting stuck in loops of repeated phrases.

    So if instead you custom-build a workstation with two 5090s or a Pro 6000 or something that pushes you up to the 100 GB VRAM tier, then absolutely, just as you said, you’ll be spending thousands of dollars that probably won’t pay back relative to renting cloud GPU time.


  • Yes, Ollama or a range of other backends (Ooba, Kobold, etc.) can run LLMs locally. Huggingface has a huge number of models suited to different tasks like coding, storywriting, general purpose, and so on. If you run both the backend and frontend locally, then no one monetizes your data.

    The part I’d argue that the previous poster is glazing over a little bit is performance. Unless you have an enterprise-grade GPU cluster sitting in your basement, you’re going to make compromises on speed and/or quality relative to the giant models that run on commercial services.