- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
Honestly I really don’t have that big of a problem with this. I understand the auto-AI-hate, but really sounds like everyone, including the voice actors, knew what they were getting into. Meanwhile Siri was developed long before the current AI trend, the VO had no idea what she was recording for, and yet Apple doesn’t get much hate for that. Meanwhile we’re crucifying this small dev studio with a fraction of the resources of Apple.
The bigger issue is the ethics of the training data.
Yeah and in this case it’s entirely ethical, they paid people directly to use their voice for ai training.
Someone can correct me if I’m wrong but as I understand the VA voice is built upon an underlying base model and it’s very unlikely the base model is ethically sourced.
If that’s the case, then yeah, that is definitely an issue, however I haven’t seen that reported anywhere.
The article mentioned https://www.gamesindustry.biz/embark-studios-head-patrick-soderlund-explains-how-arc-raiders-was-made-on-a-quarter-of-the-budget-of-a-aaa-title
Söderlund explained “a lot” of the in-game voice lines in Arc Raiders are recorded by human actors and there are now fewer AI-generated lines in the game than there were when it launched last year.
“We re-re corded some of the lines post-launch and made them with real voices,” Söderlund told the outlet, clarifying that they don’t want to “replace” real performers.
“There is a quality difference. A real professional actor is better than AI; that’s just how it is. We look at [AI] first and foremost as a production tool. We can test things internally. We can test 15 different lines without recording them, and then we know what to record. It’s also a way for us to work, not replace actors. We don’t necessarily believe in replacing humans with AI all the time.”
“Oh shit people hate us for doing this backtrack backtrack” yeah, no…
We don’t necessarily believe in replacing humans with AI all the time.
…all the time.



