I’m currently playing Diablo IV (and having a blast with it) but finding one small gripe which I only think is going to get worse and probably stop me playing it completely in the long run.

My girlfriend is currently pregnant. This means in 6 months time we’ll have a newborn. With this in mind I’m expecting to only be able to grab a few minutes at a time to game and even when I think I’ll have longer I may end up jumping off at short notice. This means I’ll almost certainly come to rely on games which I can pause. Unfortunately this isn’t possible with Diablo IV since it requires an always online connection even though I’m essentially playing it as a single player game.

What are other people’s thoughts?

  • @mek@sh.itjust.works
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    362 years ago

    It sucks, plain and simple. Single-player games should never require internet access, and if the game has a multiplayer component, it should be a separate mode that leaves the single-player mode working even when there is no internet connectivity.

    It’s just basic fucking common sense… except that it conflicts with financial interests and greed.

  • Pumpkin
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    2 years ago

    I hate it.

    Usually I’m online but what if I’m not, or what if they have server problems, or what if in 5 years they feel done with the game and remove the servers. If I pay for a game, I want to be able to play that game on my terms

    It just leads to a worse player experience now, and limited likely an inability to play later

  • @Reeek@beehaw.org
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    202 years ago

    Honestly fuck always online games. Piracy prevention methods at the cost of the paying customer. Absolute ridiculous that you cant play things you own offline

    • @blindsight@beehaw.org
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      112 years ago

      D4 is worse, imho. It forces you to play multiplayer at all times, completely destroying any immersion in the lore.

      Sucks, too, because they nailed Diablo’s atmosphere (from games 1 & 2, not the WoW-ified D3 aesthetic.)

        • @blindsight@beehaw.org
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          32 years ago

          Absolutely… with mods!

          Granted, I haven’t had time to sink into it recently, so I’m a bit out of the loop, but Path of Diablo is very popular, and I know there’s another big one I don’t have time to hunt down rn.

          D2R is also an option.

          That said, I have the nostalgia and patience for D2’s idiosyncrasies from having played it for years; I’m not sure how well it holds up for someone completely new, coming from the more streamlined/polished UX from modern games.

          • @bouds19@sh.itjust.works
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            12 years ago

            Sweet, thanks for the mod recommendations! Do you know how Diablo 2: Resurrected differs from the original version and if it’s worth the $30 extra?

        • @noob_dragon@beehaw.org
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          22 years ago

          Diablo 2 has aged fantastically. It is still pretty much the king of the genre despite being 23 years old. D2R did a lot to bring the visuals up to date. Unlike other ARPGs, you can actually beat the game pretty fast if you know what you are doing. It’s a very efficient and clean game design. The game is a blast to play casually.

    • @End0fLine@startrek.website
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      12 years ago

      Games that completely disable single-player with no internet connection bother me. I like to be able to play my games whenever I want. What happens to these games down the road when the servers go down?

  • @Azabs@lemmy.world
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    172 years ago

    If the game is single player, there’s no reason for it to force you to be connected to the internet. It’s annoying and it shouldn’t be the norm

  • th3raid0r
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    162 years ago

    Honestly? I used to not care. I usually have internet connectivity and have at least one backup method of getting online.

    But now my father is psuedo-homeless and there’s so many games he’s missed out on because his Van/RV didn’t get enough cell signal to work.

    After that I understood the problem in a far deeper way.

    Games were accessible to me as a kid, not because I could afford them, but because I could just pop in my neighbors CD (and enter their CD key if needed) and be off to the races! If I were to grow up poor now, it would be miserable.

    Always-online “single player” games, huge downloads, and if you happen to avoid all that you STILL need to check in online occassionally to use your own Steam Library.

    I mean, if 15 year old me existed today, I’d still be pirating things but it would be through a network of friends with Blu-ray burners and good internet connections.

    These days, I try to buy on GOG only, and only their non-DRM titles. Then I can throw them onto a samsung t5 and sneaker net it to my dad without worrying if Steam/Origin/Blizzard/Epic will get in the way.

    • @SmugBedBug@lemmy.iswhereits.at
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      42 years ago

      GOG really is the way to go. I try to support them whenever I can.

      With 2 kids now, gaming time is very hard to come by. At least I know that when I do have time to game again, I’ll be able to play these games because they have no server to connect to.

  • femboy_link.mp4
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    152 years ago

    It’s a case of the game industry creating a problem to sell the solution in my opinion. They insist that they need fo force increasingly ridiculous monetisation onto us because they need to maintain the servers, but the reason they need servers to maintain in the first place is because they made their functionally single player game phone home unnecessarily every ten seconds. The irony being that if I’d just pirated the game I wouldn’t have to deal with that.

  • Cass.Forest
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    132 years ago

    Singleplayer games have no reason to require an internet connection to be able to play the game.

  • minimar
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    132 years ago

    If it’s a strictly multiplayer game, fine.

    If not, that’s just DRM, and it should die in a fire.

    • This. If I’m gonna gave to get a pirate version in order for it to work, I’m donating to the crackers that fixed it, not the publishers that deliberately broke it.

  • KanariePieter
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    122 years ago

    I would never buy such games in the first place. If a singleplayer game doesn’t have an offline mode I’m not interested.

    • @probableigh@beehaw.org
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      12 years ago

      Imagine if they’d ever properly released Fallout 76 as SP or local co-op. Pivoting franchises into multiplayer/always-online that don’t benefit from it is such a petty, obvious cash grab

  • @JASN_DE@feddit.de
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    122 years ago

    Always-online singleplayer is bullshit, and we all know it.

    This means I’ll almost certainly come to rely on games which I can pause. Unfortunately this isn’t possible with Diablo IV since it requires an always online connection even though I’m essentially playing it as a single player game.

    There’s a difference between always-online SP and essentially one-person MP games though.

    It sucks that they did it that way, but at least it makes slightly more sense there.

  • @IcySyndicate@lemmy.world
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    102 years ago

    If it’s single player games, there should be ZERO reasons to have it requiring online connectivity 24/7. No buy for me. There will be times where your internet goes offline for ISP related issues or Xbox Live or PSN experiencing server issues. How am I going to play those games?

  • @AnEilifintChorcra@sopuli.xyz
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    102 years ago

    Such a bad idea.

    Internet goes? Can’t play

    Power goes? Can’t play

    Travelling? Can’t play

    Servers go down? Can’t play

    Servers are shutdown? Can’t play

    Not being able to pause a single player games is so silly, its such a good feature especially for situations like yours.

    I pirate any single player games that require always online and its just a better experience, the game doesn’t pause when the internet goes and I don’t have to worry about servers being shutdown

    I’m sure Blizzard and EA are looking at the way Netflix is forcing its users to only watch content in their own household and dying to implement that into their games too

  • @thomasbeagle@lemmy.nz
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    102 years ago

    There seem to be two Diablo IV games.

    One is a single player or co-op offline RPG where you’re running around killing monsters and collecting loot so that you personally can save the world. Seeing other players running around just breaks the illusion.

    The other is some online multi-player thing where you can run around and team up with other people in the quest to min-max your build, where you pay stupid amounts of money to make your character look the same as all the other people who paid for the same skin.

    I like the first game, have no interest in the second, and I resent where the mechanics designed for the second game interfere with the first.