@prograhammingdev@lemmy.prograhamming.com to Games@lemmy.worldEnglish • 9 months agoGod of War (PC) is now available on GOGwww.gog.comexternal-linkmessage-square42fedilinkarrow-up1279arrow-down17cross-posted to: gog@lemmy.worldpcgaming@lemmy.worldgames@sh.itjust.workspcgaming@lemmy.capcgaming@lemmy.cagog@lemmy.worldpcmasterrace@lemmy.worldgames@lemmy.world
arrow-up1272arrow-down1external-linkGod of War (PC) is now available on GOGwww.gog.com@prograhammingdev@lemmy.prograhamming.com to Games@lemmy.worldEnglish • 9 months agomessage-square42fedilinkcross-posted to: gog@lemmy.worldpcgaming@lemmy.worldgames@sh.itjust.workspcgaming@lemmy.capcgaming@lemmy.cagog@lemmy.worldpcmasterrace@lemmy.worldgames@lemmy.world
minus-squareRefurbished RefurbisherlinkEnglish3•edit-29 months agoWhy do they dynamically link libs instead of static linking, or better yet, distributing an AppImage?
minus-square@steeznson@lemmy.worldlinkfedilinkEnglish1•9 months agoCould be licensing or decreased server costs with smaller executable downloads? Not sure without being a fly on the wall at GOG. Static vs dynamic linking is a huge, flame war-triggering debate in software. Like the original vim vs emacs.
Why do they dynamically link libs instead of static linking, or better yet, distributing an AppImage?
Could be licensing or decreased server costs with smaller executable downloads? Not sure without being a fly on the wall at GOG.
Static vs dynamic linking is a huge, flame war-triggering debate in software. Like the original vim vs emacs.