Sorry if this is redundant, I didn’t see another thread focused on reactions to the game itself (just the Pokemon-ripoff news cycle).

I tried it on GamePass thinking, why not - might as well see how overhyped it is. And unexpectedly, I put in about 8 hours this weekend.

Despite some rough edges and some very clear inspiration, I am actually enjoying it. It has a very satisfying gameplay feedback loop and is an overdue (if involuntary) “modernization” of the basic monster-collector format.

  • Chozo
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    35 months ago

    I’ve got a feeling that the legal issues, even if they’re in the clear, are going to pose a lot of problems for the longevity of the game. But, I’m really hopeful that this sparks inspiration for other devs to take on the monster collecting genre. Pokemon has dominated that space for so long that they practically define the genre at this point, so it’ll be nice to see new monster collectors come out with their own unique styles.

    • Butterbee (She/Her)
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      35 months ago

      So far Pocketpair has been VERY careful about actually infringing on copyright or trademarks. People smarter than I am are pretty certain that if Nintendo or the Pokemon Company could take legal action against the game as it is, they would have already. The important things to note are that you cannot copyright an art style and you cannot copyright or patent game mechanics. And even if things were touch and go, the gameplay loop of adding survival elements and an emphasis on cooperative guild base management is pretty transformative compared to Pokemon games. So as long as they avoid adding pals that are so close to their Pokemon counterparts that they don’t pass the squint test they will be alright.