• @o0joshua0o@lemmy.world
    link
    fedilink
    English
    111 year ago

    What I like more than this is when games make every individual aspect of difficulty (e.g. enemy health, enemy aggression, enemy damage, etc.) something you can tweak in the accessibility menu. Spider-Man 2 and The Last of Us Part 1 are two good examples of this.

    • Drusas
      link
      fedilink
      61 year ago

      Don’t Starve is probably the supreme example of this. It’s great. You can adjust difficulty in specific areas.

    • @Zahille7@lemmy.world
      link
      fedilink
      English
      31 year ago

      I think there are toggles for that in the first Spider-Man as well. It’s there in the System Shock remake, too, as well as (I think) Jedi: Survivor.