Day 2: Cube Conundrum


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FAQ


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  • @Nighed@sffa.community
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    1 year ago

    Done in C# Input parsing done with a mixture of splits and Regex (no idea why everyone hates it?) capture groups.

    I have overbuilt for both days, but not tripped on any of the ‘traps’ in the input data - generally expecting the input to be worse than it is… too used to actual data from users

    Input Parsing (common)

    public class Day2RoundInput { private Regex gameNumRegex = new Regex(“[a-z]* ([0-9]*)”, RegexOptions.IgnoreCase);

        public Day2RoundInput(string gameString)
        {
            var colonSplit = gameString.Trim().Split(':', StringSplitOptions.RemoveEmptyEntries);
            var match = gameNumRegex.Match(colonSplit[0].Trim());
            var gameNumberString = match.Groups[1].Value;
            GameNumber = int.Parse(gameNumberString.Trim());
    
            HandfulsOfCubes = new List();
            var roundsSplit = colonSplit[1].Trim().Split(';', StringSplitOptions.RemoveEmptyEntries);
            foreach (var round in roundsSplit)
            {
                HandfulsOfCubes.Add(new HandfulCubes(round));
            }
        }
        public int GameNumber { get; set; }
    
        public List HandfulsOfCubes { get; set; }
    
        public class HandfulCubes
        {
            private Regex colourRegex = new Regex("([0-9]*) (red|green|blue)");
    
            public HandfulCubes(string roundString)
            {
                var colourCounts = roundString.Split(',', StringSplitOptions.RemoveEmptyEntries);
                foreach (var colour in colourCounts)
                {
                    var matches = colourRegex.Matches(colour.Trim());
    
                    foreach (Match match in matches)
                    {
                        var captureOne = match.Groups[1];
    
                        var count = int.Parse(captureOne.Value.Trim());
    
                        var captureTwo = match.Groups[2];
    
                        switch (captureTwo.Value.Trim().ToLower())
                        {
                            case "red":
                                RedCount = count;
                                break;
                            case "green":
                                GreenCount = count;
                                break;
                            case "blue":
                                BlueCount = count;
                                break;
                            default: throw new Exception("uh oh");
                        }
                    }
                }
            }
    
            public int RedCount { get; set; }
            public int GreenCount { get; set; }
            public int BlueCount { get; set; }
        }
    
    }
    
    Task1

    internal class Day2Task1:IRunnable { public void Run() { var inputs = GetInputs();

            var maxAllowedRed = 12;
            var maxAllowedGreen = 13;
            var maxAllowedBlue = 14;
    
            var allowedGameIdSum = 0;
    
            foreach ( var game in inputs ) { 
                var maxRed = game.HandfulsOfCubes.Select(h => h.RedCount).Max();
                var maxGreen = game.HandfulsOfCubes.Select(h => h.GreenCount).Max();
                var maxBlue = game.HandfulsOfCubes.Select(h => h.BlueCount).Max();
    
                if ( maxRed <= maxAllowedRed && maxGreen <= maxAllowedGreen && maxBlue <= maxAllowedBlue) 
                {
                    allowedGameIdSum += game.GameNumber;
                    Console.WriteLine("Game:" + game.GameNumber + " allowed");
                }
                else
                {
                    Console.WriteLine("Game:" + game.GameNumber + "not allowed");
                }
            }
    
            Console.WriteLine("Sum:" + allowedGameIdSum.ToString());
    
        }
    
        private List GetInputs()
        {
            List inputs = new List();
    
            var textLines = File.ReadAllLines("Days/Two/Day2Input.txt");
    
            foreach (var line in textLines)
            {
                inputs.Add(new Day2RoundInput(line));
            }
    
            return inputs;
        }
    
        
    }
    
    Task2

    internal class Day2Task2:IRunnable { public void Run() { var inputs = GetInputs();

            var result = 0;
    
            foreach ( var game in inputs ) {
                var maxRed = game.HandfulsOfCubes.Select(h => h.RedCount).Max();
                var maxGreen = game.HandfulsOfCubes.Select(h => h.GreenCount).Max();
                var maxBlue = game.HandfulsOfCubes.Select(h => h.BlueCount).Max();
    
                var power = maxRed*maxGreen*maxBlue;
                Console.WriteLine("Game:" + game.GameNumber + " Result:" + power.ToString());
    
                result += power;
            }
    
            Console.WriteLine("Day2 Task2 Result:" + result.ToString());
    
        }
    
        private List GetInputs()
        {
            List inputs = new List();
    
            var textLines = File.ReadAllLines("Days/Two/Day2Input.txt");
            //var textLines = File.ReadAllLines("Days/Two/Day2ExampleInput.txt");
    
            foreach (var line in textLines)
            {
                inputs.Add(new Day2RoundInput(line));
            }
    
            return inputs;
        }
    
        
    }