• @RedAggroBest@lemmy.world
    link
    fedilink
    English
    11 year ago

    Divinity OS2 to get the funding they needed to become fully realized

    Divinity

    Get the funding they needed

    Lol don’t talk out your ass just cuz your point is running out of steam. I don’t wholly disagree that Skyrim wasn’t a massive impact in gaming, but it wasn’t this massive turning point for RPGs to suddenly become popular.

    Skyrim was an ambitious project that somehow didn’t bite Bethesda in the ass. It taught tons of valuable lessons including laying the grounds for the great open worlds we have now. Nobody in 2011 was imagining games having the scale of open world we see in shit like Elden Ring, but Skyrim showed a glimpse to the future.

    The flip of that being that Skyrim didn’t save RPGs from disappearing and they were already a massively popular genre and to say that future RPGs relied on its success, especially 12 years down the road, is a huge overstatement that reeks of fanboyism.

    • @halvo317@sh.itjust.works
      link
      fedilink
      English
      11 year ago

      I think we made some progress in my point, so I just want to try to drive it home. The original argument was “Skyrim was a blight on the games industry.”

      The reason I am trying to say that “Skyrim is influential on modern RPGs” is to disagree with the blight comment. I believe there are many ways that modern RPGs benefit from Skyrim’s contribution to the genre.

      If Skyrim were truly a blight, we’d have more like the new Assassins Creed where it’s a massive world with little content to discover. To me, the problem with that argument though is that Skyrim and Assassin’s Creed are still pretty fun without the narrative content.