(enough for highest quality at 4K) yes the game seems to have s* optimisation.
RT = Ray tracing PT = Path Tracing FG = Frame Generation
Source : https://www.techpowerup.com/review/alan-wake-2-performance-benchmark/
(enough for highest quality at 4K) yes the game seems to have s* optimisation.
RT = Ray tracing PT = Path Tracing FG = Frame Generation
Source : https://www.techpowerup.com/review/alan-wake-2-performance-benchmark/
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Never seems like there’s much benefit to the insanse resource usage of moderns games to me.
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Half the time they look a few years out of date as well as run like shit.
If these games would make proper use of resizable bar, VRAM size wouldn’t be an issue.
Yeah, as someone that got bored in the first part of the first one, what could possibly justify this for the series?
Honest question. Do they need to look like actual people before the shadow monsters or whatever attack?
Because mostly the series seemed to be about picking up collectables in the dark while hoping your flashlight doesn’t go out.
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Well the game itself is an Nvidia sponsored title you can expect shit hitting the fan. They want you to use their tech.