fr. They haven’t done anything even remotely good approximately since 2014. Either ea managers got very intrusive, all the competent people left, or a mix or both. Anyway, their shut off was long overdue. I see some people worry about the fact that so many people yet again lose their job, but i honestly can’t attribute myself to one of them. Every time a competent and passionate gamedev leaves a AAA game studio, a new indie studio is made.
The remaining 2 of the 3 founders left 2012 or 2013, after ME3. No idea how much the other staff changed, but I suspect that was the tipping point.
Every time a competent and passionate gamedev leaves a AAA game studio, a new indie studio is made.
Unless of course they can’t afford to start a new indie studio and have to pick up a trade that actually pays the bills. Gamedev is the worst part of the software industry to work in sadly.
fr. They haven’t done anything even remotely good approximately since 2014. Either ea managers got very intrusive, all the competent people left, or a mix or both. Anyway, their shut off was long overdue. I see some people worry about the fact that so many people yet again lose their job, but i honestly can’t attribute myself to one of them. Every time a competent and passionate gamedev leaves a AAA game studio, a new indie studio is made.
The remaining 2 of the 3 founders left 2012 or 2013, after ME3. No idea how much the other staff changed, but I suspect that was the tipping point.
Unless of course they can’t afford to start a new indie studio and have to pick up a trade that actually pays the bills. Gamedev is the worst part of the software industry to work in sadly.
yeah, you’re right…