I posted a rumor link on this last night, and removed it because I wasn’t sure of the source; looks like we have a firm source about it now, though, guess project sigil is effectively dead.
I posted a rumor link on this last night, and removed it because I wasn’t sure of the source; looks like we have a firm source about it now, though, guess project sigil is effectively dead.
I haven’t used it, but I believe the vision was it would provide some assets stock, sell some more, and also allow import of your own. Could allow for random encounter map generation when you need a quick setup as well.
Yeah, that still sounds terrible. Something about the game anchoring the players imagination to the easy assets is just upsetting to me in a gut deep level.
My old in-person group, we’d just use coins and stuff. The pennies are zombies and the quarters are necromancers. I feel like any time spent fussing with the platform itself instead of the game is a negative, and Sigil sounds like maximum fussiness.