Even gamers nexus’ Steve today said that they’re about to start doing Linux games performance testing soon. It’s happening, y’all, the year of the Linux desktop is upon us. ᕕ(ᐛ)ᕗ
Edit: just wanted to clarify that Steve from GN didn’t precisely say they’re starting to test soon, he said they will start WHEN the steam OS releases and is adopted. Sorry about that.
The only bastion left is anticheat. Everything else are just (bad) old habits fueled by marketing.
Anti-cheat systems already have to make changes, since Microsoft have plans to significantly restrict kernel mode access after the major Crowdstrike issues earlier in the year. Kernel mode code is very invasive, difficult to get correct, and can result in major security holes or stability issues if not written correctly.
A bug in userland code may crash that one app. A bug in kernel mode code can (and often does) cause bluescreens, that people blame Microsoft for. I’m sure they’re tired of being blamed for buggy code written by other companies.
Running the anti cheat code in userland will (in theory) make it easier to run on other OSes too.
https://www.notebookcheck.net/Microsoft-paves-the-way-for-Linux-gaming-success-with-plan-that-would-kill-kernel-level-anti-cheat.888345.0.html
Well put.
…and VR. VR is already finicky on its own, gaming on Linux can be finicky in different ways, and the issues multiply if you have two things like that.
Tends to depend on the headset you own, some work perfectly. Also, Valve is very likely releasing a headset based on SteamOS, which should help.
I work in VR, I play in VR, including Windows games, all on Linux. No specific problem for me on that front.
How do you work ‘in’ vr?
Maybe they mean that they use flatscreen applications in VR, or maybe they take all their meetings in VRChat.
Can you provide some context… VR has many devices? Can you make meta shit work?
Yes, Meta shit actually works quite well using Wivrn apart from it being, well, from Meta. lvra.gitlab.io is a treasure trove of Linux VR info. SteamVR is kinda shit on linux, so using the open source openXR runtime Monado is ideal. I personally use a pimax 5k I got cheap used to play Beat saber and it works quite well. While not complete, there is very promising progress on getting WMR headsets working. The Index, Vive and Vive pro all work with no fiddling though if that’s what you’re after.