Day 15: Warehouse Woes
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J
Nothing much to say about today’s. I think I wrote basically the same code you’d write in Python, just with fewer characters, more of which are punctuation. I did learn a little bit more about how to use J’s step debugger, and that
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is specifically a right fold, so you can use it on a dyad with arguments of different types as long as the list argument is the left one.data_file_name =: '15.data' lines =: cutopen fread data_file_name NB. instructions start with the first line not containing a # character start_of_moves =: 0 i.~ '#' e."1 > lines grid =: ,. > start_of_moves {. lines start_row =: 1 i.~ '@' e."1 grid start_col =: '@' i.~ start_row { grid pos =: start_row, start_col grid =: '.' ( start_of_moves }. lines translate_move =: monad define"0 if. y = '>' do. 0 1 elseif. y = '^' do. _1 0 elseif. y = '<' do. 0 _1 elseif. y = 'v' do. 1 0 else. 0 0 end. ) moves =: translate_move move_instructions NB. pos step move updates grid as needed and returns the new position step =: dyad define"1 1 new_pos =. x + y if. '#' = (< new_pos) { grid do. x NB. obstructed by wall elseif. '.' = (< new_pos) { grid do. new_pos NB. free to move else. NB. it's 'O', need to push a stack p =. new_pos NB. pointer to box at end of stack while. 'O' = (< p) { grid do. p =. p + y end. if. '#' = (< p) { grid do. x NB. stack is blocked else. NB. move stack grid =: 'O.' (< p ,: new_pos)} grid new_pos end. end. ) score =: dyad define"0 2 +/ ; ((<"0) 100 * i.#y) +&.> (< @: I. @: = & x)"1 y ) final_pos =: step~/ |. pos , moves NB. / is a right fold result1 =: 'O' score grid translate_cell =: monad define"0 if. y = '#' do. '##' elseif. y = '.' do. '..' elseif. y = 'O' do. '[]' else. '@.' end. ) grid2 =: (,/ @: translate_cell)"1 ,. > start_of_moves {. lines start_row2 =: 1 i.~ '@' e."1 grid2 start_col2 =: '@' i.~ start_row { grid2 pos =: start_row2, start_col2 grid2 =: '.' (< pos)} grid2 NB. erase the @ NB. (grid; box_pos) try_push dir attempts to push the box at box_pos one NB. cell in direction dir. box_pos can be either the left or right cell of NB. the box. it returns (grid; success) where grid is the maybe-changed grid NB. and success is whether the box moved. if any box that would be pushed NB. cannot move, this box cannot move either and the grid does not change. try_push =: dyad define"1 1 'grid pos' =. x if. ']' = (< pos) { grid do. pos =. pos + 0 _1 end. NB. make pos left cell source_cells =. pos ,: pos + 0 1 if. 0 = {: y do. NB. moving up or down target_cells =. (pos + y) ,: (pos + y + 0 1) NB. cells we move into elseif. y -: 0 _1 do. target_cells =. 1 2 $ pos + y NB. moving left else. target_cells =. 1 2 $ pos + y + 0 1 end. NB. moving right NB. Have to check target cells one at a time because pushing a box up or NB. down may vacate the other target cell, or it may not trial_grid =. grid for_tc. target_cells do. NB. if a target cell is blocked by wall, fail if. '#' = (< tc) { trial_grid do. grid; 0 return. elseif. '[]' e.~ (< tc) { trial_grid do. 'trial_grid success' =. (trial_grid; tc) try_push y if. -. success do. grid; 0 return. end. end. end. NB. at this point either target_cells are clear or we have returned failure, NB. so push the box grid =. '[]' (<"1 source_cells +"1 y)} '.' (<"1 source_cells)} trial_grid grid; 1 ) NB. (grid; pos) step2 move executes the move and returns new (grid; pos) step2 =: dyad define"1 1 'grid pos' =. x new_pos =. pos + y if. '#' = (< new_pos) { grid do. grid; pos NB. obstructed by wall elseif. '.' = (< new_pos) { grid do. grid; new_pos NB. free to move else. NB. need to push a box 'new_grid success' =. (grid; new_pos) try_push y if. success do. new_grid; new_pos else. grid; pos end. end. ) 'final_grid final_pos' =: > (step2~ &.>)/ (<"1 |. moves) , <(grid2; pos) result2 =: '[' score final_grid