• Ah Paradox is finding their model of releasing unfinished games and getting around to solving it later less appealing!

    That is a little disappointing, actually, as Paradox made some damn good games this way. Crusader Kings 2, Hearts of Iron 4 and Stellaris were all made like that.

    • @PlexSheep@infosec.pub
      link
      fedilink
      38 hours ago

      Stellaris is one of my all time favorite games, but the late game really becomes unplayable from lag. I have over 1000 hours in it because I love it’s modding and the immersion possible with it, but the performance is a real problem.

      They have tried to address this too, with minor success, but that doesn’t help when the start of each month from 2350 onwards takes seconds to load.

    • Rose Thorne(She/Her)
      link
      fedilink
      412 days ago

      I mean, have you looked at HoI4 lately?

      Look, I get it, but the state of DLC in Paradox games has moved beyond even the memes. I think they took those as inspiration. There’s a fucking monthly pass now!

      I deeply enjoy their games, but the DLC bloat confounds me.

      • I feel guilty about it, but I appreciate the monthly pass. I played EUIV for exactly one month, at a total cost of like $7 (got the base game for free at some point) with all the bells and whistles. It seemed like a good compromise because you’d have to pay it for years at this point to cover the DLC out right, but it is a disgusting level of rent seeking behavior.

        Now it bothers me that I’d need to put another $7-$10 into the machine to access those saves, but not as much as if I’d throw down hundreds of dollars on it to own the content for a 10 year old game.

        • JackbyDev
          link
          fedilink
          English
          214 hours ago

          It’s been nice if they had a “perpetual fallback license” approach where you are granted everything you’ve subscribed to for at least 12 months even if you cancel subscription.

    • DebatableRaccoon
      link
      fedilink
      71 day ago

      That may be true but with that kind of success behind them, one would assume they have the budget to finish their games without needing the support of the crutch that is the Early Access model.