The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 years agoHow times changelemmy.worldimagemessage-square72linkfedilinkarrow-up1435arrow-down143
arrow-up1392arrow-down1imageHow times changelemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 2 years agomessage-square72linkfedilink
minus-squareRefurbished RefurbisherlinkfedilinkEnglisharrow-up12·2 years agoAt 480i. SNES used 240p, which is technically not standard NTSC, but compatible. Nintendo called this “double strike”, since each field would display in the same location.
At 480i. SNES used 240p, which is technically not standard NTSC, but compatible. Nintendo called this “double strike”, since each field would display in the same location.
Interesting.