

Not just the installers, but plenty of games (all of GOG’s catalog, but also a bunch on Steam) don’t have DRM at all. They’ll work just fine if you run the executable file without the “store” running (even if you got the exe file from Steam/etc and can’t re-download without a login thus functional servers and account in good standing and internet connection).










Honestly it never ever made sense to price a digital download at the same point as a physical object. Providing a digital download is entirely infrastructure costs, the cost of delivering “a copy” to the customer is fractions of a penny. Meanwhile, for a cartridge, for every copy, Nintendo (for example) has to buy a bunch of plastic and EMMC, image that flash storage with Mario Odyssey, print labels and stickers and encase that chip in more plastic, wrap that plastic in more plastic, ship those crates of plastic across the ocean, all to sell them to walmart and gamestop that take a cut of the sale themselves. When a customer downloads Mario Odyssey, all sixty dollars go straight to Nintendo.