

They are likely betting on Chinese/Russian tourists. No way Kim lays a finger on a PRC citizen.
They are likely betting on Chinese/Russian tourists. No way Kim lays a finger on a PRC citizen.
Sorry this is the only thing I can think of when looking at those icons
I wonder how many of these people regularly visit other countries as tourists.
No they are (were) an actual native Android apps that install automatically without needing to go through Google play. They have a much tighter sandbox and restricted access to system APIs as a safety measure.
Simple, add additional columns for the frame of reference (e.g. Earth) and elevation. You could even store space coordinates using Sun as a reference point (though you would need to update data regularly for spacecraft as they move of course).
Why do you need to store the name of a country in the database? Frontend can take the country code and display a full name on its own, and do it in a localized way too.
North America has its own large oil reserves and AFAIK its countries mostly trade it with each other. Europe chooses to buy oil and gas from Russia, Saudis and other Asian countries because it’s cheaper due to geographic proximity.
Linux has never been good at running old binaries. It’s always assumed that you are running software compiled for the current version if your distribution, and programs that are not available can be compiled from source (because you obviously use only open source software). For everything else you need to use compatibility layers that provide necessary environment.
Centrist? He must be worse than Hitler then.
It works because the size of an array in main() function is known at compile time. Arrays in Rust have fixed size, at that size is part of their type. The type of the array you pass to from() is [
]
To be antagonists.
You are late. They have already did the same with C# extension, and made it closed source too.
Remaster has some changes to leveling and combat, so mods that touch this will need to be updated for remaster.
It still uses GameBryo for game logic so that is likely moddable. Graphical mods would probably be more complicated.
All of the quests, game logic, AI (including brain dead NOC interactions), voice acting, etc, are exactly the same as in the original and are actually driven by original GameBryo engine. They only rerecorded some lines to add unique voices to NPCs of different races and made some minor gameplay tweaks. The only major changes are graphical - UE5 is used for rendering, all meshes, textures, landscapes and animations are redone. It’s more than a typical remaster like Last of Us, but not exactly a full remake.
Because they profit from it in some way or another, and have no regard for others.
We still don’t know how much of Oblivion they actually recreated, considering it’s rumored to be made in UE5 which is a completely different engine. I’m most worried about open world and “immersive” elements such as Radiant AI and NPC schedules, proper wildlife AI, etc.
Avowed and X4 depending on the mood. X4 started slow but I think I’ve started the process of getting the hang of the basics after 30 hours.
Hustle culture is a deranged fetish.