

We cant have nice things because game dev is hard is not a take I agree with. There could be more studios with well developed pipelines, and rational timeframes of completion that eschew predatory monetization if these devs would unionize.
I’m not saying it would fix everything overnight. Being unionized doesn’t protect you from mismanagement - but it can protect you from feeling like you have unreasonable expectations to meet.



If you are gonna posthumously edit your comments to change the meaning you should give the person a heads up. Now I look like I’m wrong about something I was objectively correct about.