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2 days agoI think I am starting to recognize LLMs simply by them giving XCOM 2 vibes. Sometimes they sound like the manual of my Japanese rice cooker.


I think I am starting to recognize LLMs simply by them giving XCOM 2 vibes. Sometimes they sound like the manual of my Japanese rice cooker.


It is a decent excuse for losing faith in the AI/server space for the long-term. Especially looking at possible regulations.

I agree, but it is the same with the male/female categories. A “mixed” category would be the least controversial?
All I’m afraid of is for it to become the “freestyle” swimming category, where everyone goes for the same thing.
Uhm, for taxes and all of that, they might need 4 million sold to break even, assuming it did cost a bit more than 200 million.
By the corpo-speech, my guess is that the game cost was closer to 300 million, and that they’d need to sell pretty much 4.5 million to break even.
For investors to be happy, having it been 7 years, 7% annual return on investment (just as the S&P), early investors would expect ~50% ROI. Assuming they had half the cash, and most of the investment going on at the end of development, let’s say 30% ROI is expected on average. That would be closer to 6.5million (at full price).
I am guessing they are hoping for a very long cycle, just like Hitman, and them counting on a second and third game. It will be on sale for sure at some point, so they might need it to be closer to 8-9 million.
Getting half-way there in a couple of weeks is pretty good.
I did pull these numbers out of my ass tho.