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Joined 2 years ago
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Cake day: July 9th, 2023

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  • Some of the complaints are valid, but their solutions are just as baffling as their targets.

    It seems evident that they’ve either got a case of cognitive dissonance flowing out their ears, or they’re dishonest in their motivation.

    In any case, you’re right, it is weird to point the finger at valve, especially since they’ve done so much for gaming as a whole;

    • Proton: should speak for itself. Carves games out of M$'s gated community.
    • Platform features: workshop, discussions, groups, guides. Fucking amazing.
    • Family sharing: nobody asked for it, and it seems like a bad business move - Valve did it anyway.
    • Index: great piece of tech. Too bad about the price tag though.
    • Deck: fucking masterpiece. Blows Switch out of the fucking water.
    • Support staff: fucking legends. I’ve had multiple interactions where they have breached their own policy to keep me happy,
    • Privately owned: despite the incentives to cash out and make bank. They have a fucking spine, which makes them dangerous to other platforms.

    This guy claims to be a long-time developer and modder, yet suggests Game Pass is better for preservation than Steam. If that’s their industry insight, no wonder nobody at Valve took their feedback seriously.


  • Reposting my comment from the other post:


    Stores should only provide DRM, and anything else that they do must be optional.

    But earlier:

    I would rather pay a fraction of the price to play a game for one month than pretend digitally distributed games have the lifespan of a boxed physical product.

    So, DRM is bad… but acceptable if it’s only DRM?

    If DRM is a critical failure point for game preservation and ownership, then a store providing only DRM is still part of the problem.


    In lieu of even the simplest commitment by Valve… Game Pass represent far greater value to consumers.

    Game Pass is the epitome of temporary, self-updating, DRM-heavy software that you can’t patch, mod, or preserve. Yet it’s presented as a solution?


    Valve does not expect users to delete their account; they think… nobody will ever hold them accountable.

    Then:

    They claim that upon deleting your account, your community posts will remain and will be attributed to [deleted], however this is not true…

    Wait, isn’t it contradictory to say they didn’t expect users to delete accounts while criticizing their policy on deleted accounts?


    Because the Steam client patches itself… their DRM prevents running Windows 98-era games on original hardware.

    That shit is 25 years old. Does this goober really think it’s reasonable to expect support for an obsolete operating system?

    Also, is this really a steam-only issue?


    Valve’s… design deliberately hooks and blocks access to those APIs as part of Steam Input’s initialization.

    This is typical behavior of API abstraction layers.

    If Steam Input replaces lower-level APIs, that’s exactly what it’s designed to do. Epic, Microsoft, and others do the same. The difference is the option to disable it - not the architectural behavior itself.


    In summation: This dingbat is a walking contradiction with an axe to grind.


  • Stores should only provide DRM, and anything else that they do must be optional.

    But earlier:

    I would rather pay a fraction of the price to play a game for one month than pretend digitally distributed games have the lifespan of a boxed physical product.

    So, DRM is bad… but acceptable if it’s only DRM?

    If DRM is a critical failure point for game preservation and ownership, then a store providing only DRM is still part of the problem.


    In lieu of even the simplest commitment by Valve… Game Pass represent far greater value to consumers.

    Game Pass is the epitome of temporary, self-updating, DRM-heavy software that you can’t patch, mod, or preserve. Yet it’s presented as a solution?


    Valve does not expect users to delete their account; they think… nobody will ever hold them accountable.

    Then:

    They claim that upon deleting your account, your community posts will remain and will be attributed to [deleted], however this is not true…

    Wait, isn’t it contradictory to say they didn’t expect users to delete accounts while criticizing their policy on deleted accounts?


    Because the Steam client patches itself… their DRM prevents running Windows 98-era games on original hardware.

    That shit is 25 years old. Does this goober really think it’s reasonable to expect support for an obsolete operating system?

    Also, is this really a steam-only issue?


    Valve’s… design deliberately hooks and blocks access to those APIs as part of Steam Input’s initialization.

    This is typical behavior of API abstraction layers.

    If Steam Input replaces lower-level APIs, that’s exactly what it’s designed to do. Epic, Microsoft, and others do the same. The difference is the option to disable it - not the architectural behavior itself.


    In summation: This dingbat is a walking contradiction with an axe to grind.









  • I remember listening to an episode of hardcore history about capital punishment, it detailed public executions throughout the ages, and the takeaway is this:

    You could literally publicly rip people limb from limb with horses and rope, people are still going to steal, assault, and rape.

    If seeing someone getting skinned alive isn’t enough of a deterrent, I don’t know why prison would be.









  • Zozano@aussie.zonetoFuck AI@lemmy.worldSomething I noticed
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    17 days ago

    I’m curious as to what you’re asking it that it would waste your time.

    I’m fully convinced that if you’re saving time by wading through SEO sludge (which is mostly bloated ai shit anyway), then you’re just asking bad questions.

    Can you give me some examples of questions it answered which were wrong? I want to test it myself.