

Transport Fever is a logistics simulation game. It is not a solar punk city builder. Brilliant game though.


Transport Fever is a logistics simulation game. It is not a solar punk city builder. Brilliant game though.


Please ban this account. We should have no patience for bots.


This user is making a high volume of pro-Chinese and anti-European posts.


Y no prefab in factory and assembly on-site?


Netanyahu is such a clown. Hungary ran an election campaign with the global financial Judaism conspiracy nonsense.
Text editor probably needs 4 GHz CPU and eight cores.


If you only need it for one program, why not run it in a VM?


Like every good Peter Molyneux game, it gets bundled with an apology.
Same here, I installed Debian on the laptop of my nan and I got zero support requests ever since from her. Debian is so good ans stable!
“The 30s are men’s best years!”
Meanwhile:



My next upload: “Karlie Chirk Tracheostomy © (Bluetooth edition)”


Not for one application, while all other programmes run on GNU/Linux.


I came like a wrecking ball…
Imagine being forced to pay for privatised hospitals. This post was made by the EU-Gang. 🇪🇺


Please understand me correctly: Machine learning does have its use as an image editing. but not in raw development. Sure, VFX are fine, but the goal of raw development is to make the files that the camera has put out look as good as possible. And for that, machine learning is inadequate, because again, hallucinations and other defects. Once you have processed your image with the raw development software, sure. Machine learning, denoising, expansion and other VFX will certainly work. But my recommendation is to keep it out of raw development, not for purist reasons, but because there’s genuinely no reason to use it, as we need to get precise results from raw first, and then we can add our VFX on top of that.
About the raw pipeline of Darktable, this is one of its greatest features. You can freely reconfigure it to suit your needs. By default, it uses a scene-referred workflow and you should really stick with that. But if you’re an advanced user, you can freely shuffle the modules around as you like, just like you can do in DaVinci Resolve.
Edit: For beginners, really stick with the modules that you’ll find in the different headers. Also, manipulate your modules starting from bottom to top, as this is the processing order for the modules.


Yes, it does not have ML denoise, but there are very good reasons why you don’t want to have that in your raw pipeline. Sure, after raw development is fine, but denoise in a raw pipeline needs to maximise the signal-to-noise ratio. Machine learning denoising would introduce hallucinations, which are not real signal, and that’s why it’s best kept out of raw files.
Well, yes, some specific camera support features are missing, such as Fujifilm look-up tables, it still is the best raw editor I have used in my entire life and I can highly recommend it.
The fun stops when you find out about Sagittarius A.


Personally, I can recommend a VM for that reason. Activate it once and then just copy the VM over to a new PC, Backup location, etc. Turn on internet access for it when activating, turn it off and leave it disabled for the rest of your life. Worked like a charm for me.
Good game but the balance was utterly borked. Either needed to constantly spam import from Earth or the game wouldn’t function. Or you needed mods with auto resource factories to fix this problem.