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Joined 3 years ago
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Cake day: August 19th, 2023

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  • Soleos@lemmy.worldtoFuck Cars@lemmy.world•America, exblain
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    6 days ago

    Yes. The comment was about explaining the under acknowledged problems/barriers to overcome, onea, that are smaller problems in China. It was not an argument against HSR, but a prediction on how political will in the US is more likely to be placed behind different infrastructure solutions than HSR. I think HSR is great and would love to see it in the US.


  • Soleos@lemmy.worldtoFuck Cars@lemmy.world•America, exblain
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    6 days ago

    I hope so. It seems I came across as anti-HSR in my comment. But I would very much like to see investment in HSR in the US. I was more acknowledging the barriers are different there than compared to places like China.

    Do you have a good reference I can check out on why tge barriers mentioned in the video aren’t as big as it makes out?






  • Ads are already everywhere, nobody said anything about it being unimaginable. You have product placement (especially IP crossovers) in lots of live service games. That doesn’t mean you won’t be able to pay for an ad free experience. You can watch a movie on cable TV with ads every 15min, or buy the movie, or rent it, or stream it ad-supported/ad-free or go to the movie-theater with front-end ads. If you don’t want to watch Dune with a commercial break interrupting the middle, there’s an option for that.

    Or the ads are incidental to the aesthetics of the activity, like sponsor ads on sports jerseys, in the stadium, and TV/stream. So what if the car chasing James Bond is an Audi because they paid for that.

    I’m not pro-advertising, I do think “all major gaming experiences will be ruined with advertising” is a bit overblown.







  • It’s a mid-deal. He’s not nobody, he’s a privileged artist who writes sappy music that a lot of people bop their head to. So this contributes to the overall sustainment of outrage over what Israel is doing to Palestinians. But it’s not going to move the needle on what’s happening even marginally and honestly it’s not going to change how audiences feel about the genocide one way or another. Maybe a handful of people will pause and question or pay more attention if they’ve been tuned out. It’s a mid-deal.



  • Soleos@lemmy.worldtoLemmy Shitpost@lemmy.world•Video games
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    28 days ago

    Planescape Torment, The Longest Journey, Max Payne, Mafia the city of Lost Heaven, BioWare games (KotOR, Mass Effect, etc), Persona 3/4, Dead Space, Alan Wake, Deus Ex… I mean storytelling over gameplay is Quantic Dream’s whole schtick, success/failure aside. Previous Naughty Dog games.

    There’s a bit of a a conflation between cinematic presentation and storytelling. I literally grew up on story driven games well before TLoU. Homeworld was absolutely haunting with its understated dialogue, sweeping score, and timeless themes.

    Even the year before TLoU, Spec Ops the Line came out, a deft and timely reimagining of The Heart of Darkness for the late Iraq war era–adding into it through the mechanics of the shooter genre. Talk about literary.