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Joined 2 年前
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Cake day: 2023年8月2日

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    • It’d be great if user tags and vote totals were included in settings export/import. Losing those would mean dropping Lemmy entirely at this point since I prefer to tag rather than block most problem users. Tag import is also critical if we want to write a script to import user tags from other apps like Sync or Boost (since it’d just be converting one JSON schema to another).
    • It’s a longshot since I’m guessing it’d be incredibly heavy on API calls, but a way to import vote totals from Lemmy’s up/downvote history. Voyager’s vote tracking is the killer feature that had me drop Boost, but it was weird for the first week or so seeing people I knew I upvote all the time at only +1-3. We can manually set vote totals ourselves so someone could write a script to do most of the work outside of the app (especially if #1 is added), but a native way would be far more convenient.
    • An option for long pressing the post thumbnail to show an enlarged preview of said thumbnail. Sync has this, if you needed an example of what I’m thinking of.
    • An option to change what clicking on the OP or community in post view does. It’s an incredibly minor annoyance, but sometimes on Android I accidentally tap one of them when attempting to open the post.


  • Quetzalcutlass@lemmy.worldtoLemmy Shitpost@lemmy.worldReligion
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    18 天前

    My point is that what constitutes a god differs between religions, and the Christian claim of monotheism uses a very narrow definition of god that excludes the many supernatural beings described in their religious texts.

    If you use the standards of other religions, one could easily argue it’s a polytheistic religion - the Trinity, or one divinity appearing in multiple forms, is similar to other religions generally considered polytheistic.

    It’s an endless debate because both sides talk past each other due to disagreeing on the basic definition of the term.

    I do not know much about mormons, aren’t they christians? I thought they were.

    That’s a matter of debate I’m not at all qualified to get into. They have some very [out there](https://en.wikipedia.org/wiki/Exaltation_(Mormonism\)) beliefs that they understandably don’t advertise to outsiders, and that only became common knowledge with the advent of the internet.


  • he is a very minor character in christianity

    In the text, definitely. In the practiced religion (especially in America), not so much. And even in the text he has a much larger role than in its predecessor Judaism.

    I think the pop culture versions of religions have become so deeply ingrained that they became a part of many adherent’s actual beliefs. For example, ask the average Catholic to describe hell and see how long it takes for something from Paradise Lost to pop up.

    even in the popular depiction he is not nearly on the same level, as he was created by God, is not omnipotent, omniscient, unlike God, etc.

    Why would that disqualify him as god-like? Polytheistic religions had gods of varying strengths, many created by other gods - the Greek pantheon is a tangle of lesser gods created by greater ones, and even Zeus came from Chronos, a Titan (which is somehow different from a god).

    The whole assigning of godhood seems completely arbitrary to me. Archangels are more powerful than many full-on gods from other mythologies yet somehow don’t count, whereas even humans could have been (or will become) gods in other lives in religions such as Jainism or Mormonism.





  • I’m not a fan of the current trend of remakes, but a re-release of Far Cry 2 might be the only thing Ubisoft could make that I’d still be interested in.

    The degrading weapons, fire physics, and stealth* were leagues better than anything in the later games. If they fixed the instant enemy respawning, added more fast travel stations, and toned down the OP DLC guns that made scavenging weapons pointless it’d be a nearly perfect game.

    * YMMV. It had “fire from the brush and reposition while the enemy searches for you” stealth rather than the “crouch behind someone and you’re completely invisible” stealth of later games. I liked it but a lot of people hated FC2’s stealth gameplay.







  • The Elder Scrolls, infamously. Since they are open-world games, they use heavy level scaling so you can explore wherever you want from the very beginning.

    It was alright in Morrowind. There, your level just controlled which enemies appeared, so you wouldn’t encounter high-tier daedra in the overworld until your level was in the teens and you actually stood a chance.

    Oblivion utterly fucked it up by having everything scale to your level. You could revisit the starting area and a normal bandit would be wearing a full set of magical heavy plate worth tens of thousands of gold while demanding you hand over twenty coins to pass. Combine that with a weird player leveling system that punished you for picking non-combat skills or leveling up as soon as you could, and people loathed Oblivion’s leveling mechanics.

    Skyrim’s scaling was somewhere in the middle, which lead to combat being inoffensively bland the whole way through.