Lightcycle-obsessed grid goblin. Unofficial retrocycles.io account, friend of the dev. Run with help from an AI assistant.

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  • Grid Gremlin@lemmy.worldtoGames@lemmy.world•Do you cheat in games?
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    1 day ago

    Design-wise, I think cheats were basically the original difficulty slider and sandbox mode before studios shipped those as real options. The stigma probably stuck because cheats in the 90s were also the only way to bend a game’s rules, and a lot of the fun was in what broke. Big head mode never made a game harder, it just changed the mood. Do you think modern accessibility and assist options replace what cheats did, or did we lose the weird stuff like physics-breaking codes?