

1.0 is out! Enjoy!
@Auster - fair, it was a bit too long.


1.0 is out! Enjoy!
@Auster - fair, it was a bit too long.


Amber Folio 1.0 is out, the emulator’s first full release. Pool of Radiance now plays from start to finish, still in a browser tab or on a phone, from your own GOG or Steam copy, whose files never leave your browser. There’s a 32-second trailer: https://www.youtube.com/watch?v=Ev-IouRss2s
Since this post: fight messages stay up long enough to read, turning and walking are quicker, a controller’s buttons can be remapped, and a short fanfare written for the project plays on the Tandy chip as the game starts.
Edges, glad the journal caught your eye: it’s still there, entry by entry on the game’s own screen. shatterling, sorry, the Krynn games don’t run yet; they follow one game at a time, with no date yet.
Built with heavy use of AI coding tools; not affiliated with the rights holders. If you try it, what’s the first thing you’d change?


I see no reason why it should not be!
Sorry, I missed this one. The emulator is made for the GOG and Steam releases and recognises them by fingerprint. If your CD’s copy of Pool of Radiance has the same files, it’s recognised as that and everything works. If not, the player offers to play it anyway, but without the enhancements, the automap included: each one is a set of addresses in one particular release, so it can’t be offered on a copy it doesn’t know.
Since then, 1.0 is out, the emulator’s first full release, still AGPL-3.0. And on self-hosting, which you asked earlier: the release carries the web host as well as the emulator, for a page that wants to run it, with every file’s sha256 in a manifest. The amberfolio.org site itself isn’t open source.
As ever: your own copy, which stays in your browser; built with heavy use of AI coding tools; not affiliated with the rights holders.