None of them have anything to do with the listed changes in 2.1 but I also don’t want to upload them to the mod server without testing them and I don’t know how to do that without uploading them to the mod server. @_@

  • RustyNova@lemmy.world
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    1 day ago

    One thing you should absolutely not do:

    • take an LLM
    • throw it on the code
    • have it do opinionated changes that breaks the game balance (more than what 2.1 already does)
    • upload it on the mod portal
    • try to sneakily slop it back to the original repository (the PR gave it away)

    Sincerely,

    • Void-Processing’s Dev

    (Yes I still need to update it but I don’t have the time)

    • snoons@lemmy.caOP
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      21 hours ago

      Oh god, did that happen with your mods? I’m sorry you had to experience that, gross.

  • Supercrunchy@programming.dev
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    1 day ago

    If you go in the factorio mods folder you’ll find the zip files of all mods you downloaded.

    • Decompress the mod you want to change,
    • Delete the original zip file.
    • Edit the files freely.
    • Factorio will load the mod as if it was coming from the mod portal. You have to restart factorio at every code change.

    Don’t post it on the changed mods on the mod portal though! And do check the mod license on what you are legally allowed to do with it, becauss some don’t allow derivative work or changes, including fixes (even though if you keep it for your own personal use this is a bit less important, since nobody can know what you did)

    If you feel the changes are small and purely for compatibility you can try to contribute it back, but do always ask the original author, and respect a “no” :) !