• SincerityIsCool@lemmy.ca
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    15 days ago

    It seemed obvious that platform speed should come down to thrust to mass ratio. Width mattering never would have occurred to me. So, obviously I’m happy with this change. I guess triangles are in for speed designs now!

  • Sibbo@sopuli.xyz
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    15 days ago

    I actually liked the speed-based astroid damage. Maybe they could have combined it with health in some way, and not remove the speed-based damage altogether. But I’m also not unhappy with the new system, because it’s easy to understand.