• Vosh@programming.devOP
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      8 天前

      Adobe is scum. But it’s important to know what they are up to.

      I’m pretty sure they have a team spying on open source projects. Hell, I wouldn’t be surprised if they tried to undermine them.

  • tal@lemmy.today
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    9 天前

    GPU-based imaging

    Sounds like a good idea. The original engine was written for mostly CPU-based processing, and parallel compute has become much more of a thing since then.

    They won’t be able to do everything on a GPU, but they can optimize the system for GPU compute and have graceful fallback for operations that a GPU can’t do.

    considers

    They might also consider adding distributed support. My understanding is that Photoshop is cloud-based these days. I haven’t used Photoshop in decades, never seen the cloud-based product, but if most of the compute happens server-side, I imagine that that’s a lot more amenable to selling higher-end services where you loop more hardware in for more compute capability.

    That’d be an area where they could legitimately bill cloud-based operation as a plus versus local stuff like Gimp.

    • nebeker@programming.dev
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      9 天前

      I’d say the desktop offering is the main thing, but moving further into the cloud could be an interesting move on the subscription journey. Not interesting for me, as a user, but as a concept and an investment for the company.

  • nebeker@programming.dev
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    9 天前

    [raises hand] I’ve used MatLab instead of Photoshop, I guess.

    Seriously though, as an amateur photographer, working on a new engine instead of just adding more gen AI features to every pixel sounds like a good move. I’ll be sticking with my buy-once option, either way.

    As a developer I also found this interesting:

    Can make steady progress even when a problem is ambiguous or not fully prioritized yet

    That’s a super important skill a lot of people don’t even want to develop.

          • nebeker@programming.dev
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            8 天前

            Only the time I took to play around with FOSS options, which is fine for a hobby. There are actually really good options out there, they just don’t match my needs.

            • vrek@programming.dev
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              8 天前

              True. How much time you invest in “playing around” is your choice. I mostly treat it like a video game demo. I play for a bit and if I enjoy it I’ll donate. If I see issues or it doesn’t do what I want I don’t donate.

              • nebeker@programming.dev
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                8 天前

                Right. I’ve been known to open an issue and move on with my life. That’s not nothing, as far as contributing to FOSS.