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woelkchen@lemmy.worldM to Boomer Shooters@lemmy.worldEnglish · 8 hours ago

cssDOOM – DOOM in CSS and every wall, floor, barrel, and imp is a div, positioned in 3D space using CSS transforms

cssdoom.wtf

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  • cross-posted to:
  • technology@hexbear.net
  • doom
  • lobsters@lemmy.bestiver.se
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cssDOOM – DOOM in CSS and every wall, floor, barrel, and imp is a div, positioned in 3D space using CSS transforms

cssdoom.wtf

woelkchen@lemmy.worldM to Boomer Shooters@lemmy.worldEnglish · 8 hours ago
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2
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fedilink
  • cross-posted to:
  • technology@hexbear.net
  • doom
  • lobsters@lemmy.bestiver.se
cssDOOM
cssdoom.wtf
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DOOM rendered entirely in CSS. Every wall, floor, barrel, and imp is a div, positioned in 3D space using CSS transforms.

https://bsky.app/profile/html5test.com/post/3mi2fx55vcc2u

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  • MurrayL@lemmy.world
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    3 hours ago

    Neat! Some major issues with performance and depth sorting in e1m2 but the fact it works at all is very cool.

  • Optional@lemmy.world
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    7 hours ago

    Terrifying

Boomer Shooters@lemmy.world

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A community about boomer shooters, a type of old-school FPS games before Half-Life revolutionized the genre. Boomer shooters have emphasis on shooting and sometimes traversing mechanics, are light or devoid of cutscenes, and the fun of making things go boom takes precedence over story. The name originates from a tongue in cheek description of the 2018 game Dusk and since stuck as a shorthand for the type of FPS.

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  • Don’t complain about the term boomer shooter. It’s a fixed term. I did not make it up.

  • Half-Life is not a boomer shooter.

  • Hail Civvie11

  • No racism, homophobia, etc. Lemmy.World rules apply.

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