In 1996 Capcom released Street Fighter Alpha (Zero in Japan) 2 for the Super Nintendo Entertainment System. The entire game was compressed down from the Capcom CPS2 arcade original to a 32 Megabit SNES Cartridge, with all characters in place. In this episode we take a look at how this was accomplished and why the port could have been even better
You must log in or register to comment.
I’m aware this is an old video, but I’ve just stumbled upon it and thought it was worth sharing.


