- cross-posted to:
- 12in12@sh.itjust.works
- defeat_the_backlog@thebrainbin.org
- cross-posted to:
- 12in12@sh.itjust.works
- defeat_the_backlog@thebrainbin.org
Posting through my local account here because apparently my main instance is having some troubles fetching yet-unfederated communities from here.
Anyways, I’ve finished earlier today a game I’d been pushing in my to play queue for a few months now, Overseer by thestoff.
I made a post in another community reviewing the game, but the short version is that it’s very hard, but in a way that doesn’t feel cheap. Dying is normal in the game, but design feels like it’s made to give players a tangible sense of improvement the better they get at each challenge the game throws, boss #2 being the cutoff between what would be the tutorial segment and the difficulty that permeates the entire rest of the game.
Sound and art are pretty good, and metroidvania being a metroidvania, it has horror elements as a constant element but not the main one.
Also if someone plays the game, a tip, though there is no walkthrough for the game, the save is not encrypted so you can get some hints from there if you don’t know what to do.

