vegeta1 [he/him]@hexbear.net to Games@hexbear.netEnglish · 4 days agoDirector Gore Verbinski says Unreal Engine is 'the greatest slip backwards' for movie CGIwww.pcgamer.comexternal-linkmessage-square31linkfedilinkarrow-up158arrow-down10cross-posted to: movies@piefed.socialhackernews@lemmy.bestiver.se
arrow-up158arrow-down1external-linkDirector Gore Verbinski says Unreal Engine is 'the greatest slip backwards' for movie CGIwww.pcgamer.comvegeta1 [he/him]@hexbear.net to Games@hexbear.netEnglish · 4 days agomessage-square31linkfedilinkcross-posted to: movies@piefed.socialhackernews@lemmy.bestiver.se
minus-squarenovibe@lemmy.mllinkfedilinkEnglisharrow-up6·3 days agoRendering in real time is, well, real time. It takes dozens of hours to render seconds of some CGI movies. It’s just cheaper in time and literal energy costs to use game engines that live render everything.
Rendering in real time is, well, real time.
It takes dozens of hours to render seconds of some CGI movies.
It’s just cheaper in time and literal energy costs to use game engines that live render everything.