Sony forcing great single player developers to make live service games for PlayStation is a huge risk.
It is baffling why Sony thinks studios who are known for their single player story driven games will all the sudden be rock stars at GAAS model games. No matter how it turns out, you’ve already got a dedicated fan base for these companies expecting a single player story driven game. These types of gamers have no interest whatsoever in micro transaction riddled online experiences. And by diverting developers away from single player content towards GAAS content, they’ll make worse single player games and half hearted multiplayer online games.
Probably not based on logic, but rather on a desire to move from single-player games (with a high investment cost, risky return depending on how well it sells and inherently limited overall return) to GaaS (where they can continue to milk the cow for years).
I suspect they are hoping they can convince single player game fans (like me) to get on board with this, which seems totally unhinged and unrealistic to me.
I hate that my Xbox keeps trying to sell me on battle pass for COD. I’m not buying any more versions of the game.