Monthly check in post: What’s up everybody? Share the latest blocky hotness here!
I’ve been working on my own modpack, Rotary Skies. It’s a Skyblock modpack centered on Rotarycraft. I plan on doing a separate post touring my starter base before too long. I really like how it’s coming together.
Supersymmetry, still an alpha but its a great pack, feels kind of like GTNH without the magic and a bit of the grind
I’m still on the final stretch of ATM7Sky. I’m like three or four items shy to build my first ATM star. This is also my first quest based modpack and I’m determined to finish it.
All the mods 8. Honestly the pack is pretty bad but there wasn’t anything much for 1.19 and I’m playing with friends so there’s no going back now. I just relax and go along with the blatant balance problems, like mekanism being the earliest / easiest to get tech.
They need to update chiseled, it’s broken atm
Modded minecraft has a pretty strong cult of the new. It doesn’t matter how small the next update is, everybody has to jump to it.
Blightfall. Not even close to new but I missed the hype from when it originally came out. Thaumcraft 4 is as fun as I remembered and the rest of the pack does a great job of supporting it without overshadowing it, and there’s an interesting storyline.
The early game was pretty grindy finding ores, I did lots of branch mining since I wasn’t strong enough to fight the taint in caves. The game really picks up once you can start making ethereal blooms.
I do find myself missing newer features though, especially boats that actually work. It’s a lot easier explore by boat than to try to fight through the taint, but damn those things are fragile.
Same! Just finished though. Also if u go exploring, you can basically avoid mining early game.
I’m pretty close to done, got the dawn machine and working on automating all the inputs. There’s probably still some lore out there though that I want to go find after.
I caught ChosenArchitect’s first episode of Mechanical Mastery and was intrigued by the idea of using ProjectE for base materials in a skyblock, so I picked that up. I just finished Multiblock Madness and this is a lot easier than that. I’m not sure on the longevity of it since it does seem kind of easy so far, but after playing an expert pack I think this is a nice cool down.
What did you think of multiblock madness? It looks cool but I haven’t tried it.
pretty basic but BetterMC. I love how it’s a vanilla+. although I do want to find a modpack that vastly changes the meta/gameplay since BetterMC doesn’t fill that for me. The only other modpack I could get into were the SkyFactory modpacks, and BetterMC is brand new to me so I still have a lot to explore
Got burnt out on omnifactory awhile ago but I’m trying nomifactory now. I’m trying to make a desert base kind of inspired by the ESO Hotel.
I also played a little Minecraft: Golden Times (Tekkit classic remake for 1.15) for the nostalgia but it’s basically an idle game once you get a power flower set up.
Is that a GregTech pack? I tried InfiTech 2 a while back but hated the mining so much. I resorted to using JourneyMap waypoints to teleport to all the ores but still couldn’t stand it and gave up. GregBlock was more to my taste being a skyblock with automatable ores, but all the crafting and the machines always ending up with an odd amount of liquid left over got to me. Never made it past MV. Are Omnifactory/Nomifactory any better?
I don’t recall having any problems with liquids in my omni playthrough which I quit around MV IIRC.
The mining is a breeze in nomi IF you play on a default world type. The official lost cities world type is actually a little poorly integrated since some essential veins spawn higher up. But with the scanner, buying ores with coins, and the diamond hammers you get to start with, I would say the mining is much simpler than most packs. And you can automate ores fairly early as well, so if you use your coins wisely it shouldn’t be an issue.
I wanna start E2EE but I’m too busy to commit to that. It looks good though.
But I’ve been playing stoneblock3, I love how it’s not super expert. Sometimes it’s nice after an expert pack
After some time, never played E2EE but found out E2E updated to 1.90f last month and uses a lot of E2EE changes… (Found this on their GitHub changelog)
Plexiglass Mountain. It’s not bad, but once I finish my base I’ll probably move on.
I’ve been working on a tech modpack of my own. Really, it’s going to be a collection of mods I actually like and use with come configuration. I guess that’s what a modpack is. I don’t get into questing and guided progression. I just want some mods to help me acquire resources to build with. Maybe I’ll put it out there. I haven’t made a public modpack since 1.7 days.