With last week’s Starfield launch slowly simmering down, Bethesda has started to cast its gaze forward, confirming a number of “community requested” features are on the way, including Nvidia DLSS support on PC, an FOV slider, and more.

As detailed in a post on social media, Bethesda is initially targeting a “few top issues” in a small hotfix out today, after which it’ll be turning its attention to various community requested features, which will arrive in updates at a “regular interval”.

Specifically, it’s confirmed Nvidia DLSS Support on PC following its controversial partnership with AMD, as well as 32:9 ultrawide monitor support on the platform. Additionally, players can expect a range of quality of life improvements, including a field-of-view slider, an HDR calibration menu, plus brightness and contrast controls.
Digital Foundry reckoned the PC version of Starfield “still requires a lot of work”.

“We’re also working closely with Nvidia, AMD, and Intel on driver support,” the studio adds, “and each update will include new stability and performance improvements.”

  • Cosmonaut_Collin
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    1210 months ago

    This is stuff that should be available on release day for all fps games. I can’t believe companies keep getting away with releasing beta version of games as a full release.

    • @redcalcium@lemmy.institute
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      410 months ago

      Could’ve been worse. Microsoft actually delayed Starfield for 2 years so Bethesda can supposedly fixed as much bugs they can before release.

    • Dr. Wesker
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      010 months ago

      But if you don’t preorder, you wont get the special costume and mount.

  • geosocoOP
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    510 months ago

    If folks didn’t see, Nvidia released a driver update in the last day or two as well that improved performance on their cards.

  • HolyDuckTurtle
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    410 months ago

    Very weird how those were absent from release, but I’m glad they’re getting added. Good to see I’m not the only one who found the lack of an “eat” alt-option annoying as well!

    • Dudewitbow
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      110 months ago

      HDR was the only option I was suprised to not see at launch. Its a space game, litterally one of HDRs biggest use cases.

      • HolyDuckTurtle
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        10 months ago

        Yeah the base colour tones are absolutely nuts. I spent a lot of time on launch just trying to figure out if my HDR display was bugging out or something.

        • Dudewitbow
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          10 months ago

          I had installed a seperate lut and used reshade injectes HSR effect to get a pseudo HDR experience.

          I absolutely hated the fact that even on the intro screen on my Oled, the space background was not black. I was like what is this madness.

  • @Hazzard@lemm.ee
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    010 months ago

    Oh, good! I honestly kinda expected Bethesda to do nothing about the missing PC options, especially DLSS. The platform clearly hasn’t been their priority.