• Elevator7009@lemmy.zip
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    11 days ago

    Okay, so I understand

    You start on an island with a few resources and build your first villager huts to welcome the opening tier of your civilization. As you meet their needs, you’ll unlock new blueprints and advance through four distinct tiers.

    Each tier introduces unique citizen types with their own demands and unlocks:

    Tier I: Villagers

    Tier II: Townfolk, Recruits, Acolytes

    Tier III: Merchants, Soldiers, Apprentices

    Tier IV: Nobles, Wizards, Priests

    Is this what you mean by “citizen class development model”?

      • Elevator7009@lemmy.zip
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        11 days ago

        Maybe “progression through different tiers of citizens”? Your title made me wonder if a “citizen class development model” was an established thing in video games.