cm0002@lemmy.world to Steam@programming.dev · 1 month agoSteam adds accessibility features to store pages and filters for searchingwww.gamingonlinux.comexternal-linkmessage-square3linkfedilinkarrow-up123arrow-down10cross-posted to: steam@lemmy.mlgaming@lemmy.zip
arrow-up123arrow-down1external-linkSteam adds accessibility features to store pages and filters for searchingwww.gamingonlinux.comcm0002@lemmy.world to Steam@programming.dev · 1 month agomessage-square3linkfedilinkcross-posted to: steam@lemmy.mlgaming@lemmy.zip
minus-squarespartanatreyu@programming.devlinkfedilinkarrow-up3·1 month agoLooking at their example seems wrong, Cyberpunk 2077 playable without timed input? I don’t think anyone would be able to play the FPS sections with at least 5 seconds of delay.
minus-squaresus@programming.devlinkfedilinkarrow-up2·1 month agoApparently it’s specifically “Players can avoid sequences of precisely timed inputs (“quick time events”) or button mashing”
minus-squarespartanatreyu@programming.devlinkfedilinkarrow-up3·1 month agoI assumed so, but “Playable without timed input” makes it seem like it would only allow turn based games.
Looking at their example seems wrong, Cyberpunk 2077 playable without timed input?
I don’t think anyone would be able to play the FPS sections with at least 5 seconds of delay.
Apparently it’s specifically “Players can avoid sequences of precisely timed inputs (“quick time events”) or button mashing”
I assumed so, but “Playable without timed input” makes it seem like it would only allow turn based games.